Casual UI Toolkit
It includes coordinated menus, gameplay screens, popups, controls, icons, backgrounds ... ⭐WEB GL DEMO LINK ⭐ The included sample flow contains: ... Gameplay HUD ... Level Failed popup
by Ostryzhnyi
Price History +
- 26 reusable casual animated UI prefabs: buttons, cards, labels, text, windows, backgrounds, switches, checkboxes, and a progress bar
- Four shipped styles: ReferenceStyle, ArcadeGreen, NeonPurple, and SolarYellow
- Project-wide active style with immediate runtime repainting
- Per-widget style overrides
- Setup UI editor with 15 tabs for setup, element styles, palette, and motion
- Flat colours and horizontal or vertical gradients
- Baked 64-texel gradient ramps and materials
- Base palette with 25 named swatches
- 16 configurable motion profiles
- Button, switch, toggle, progress-bar, popup, idle, and disabled-state motion
- Background particles, glow pulses, bursts, star sequences, reward flights, counters, shine sweeps, staggered entrances, and progress sparks
- Playable sample with 14 connected views
- Generated project assets are stored outside the package folder
- Public classes are inheritable, with virtual extension hooks
- Zero third-party code dependencies out of the box
- Optional DOTween integrations activate only when thise package is already installed
- Unity UI and TextMeshPro required
- Unity 6000.6.0f1 or newer
- Built-in Render Pipeline and URP
- Tested on Android and WebGL
Casual UI Toolkit is a customizable interface pack for casual and mobile games. It includes coordinated menus, gameplay screens, popups, controls, icons, backgrounds, and reward effects.
The included sample flow contains:
- Loading screen
- Main menu with a level path
- Bottom navigation panel
- Gameplay HUD
- Pause popup
- Settings popup
- Level Complete popup
- Level Failed popup
- Chest Opening popup
- Reward popup
- Daily Reward popup
- Shop popup
- Missions popup
- Out of Boosters popup
The interface also includes reusable buttons, cards, labels, currency counters, switches, checkboxes, progress bars, popup panels, screen backgrounds, and navigation icons.
Choose from four included styles—ReferenceStyle, ArcadeGreen, NeonPurple, and SolarYellow—or create a custom look. Colours, gradients, palette swatches, and motion settings can be adjusted to match puzzle games, match games, idle games, and other casual projects.
Included motion and reward effects cover button feedback, popup entrances, idle animation, glow, background particles, bursts, star sequences, reward flights, animated counters, shine sweeps, and progress sparks.