Molten Lava Field 01


N | Normal | RGB | 16 Bit | ... This material was created in Substance Designer and is available as 4K texture exports, ... Other render pipelines can also be supported through custom shaders.


by JohnLogostini


Price History +

A detailed, semi stylized procedural molten lava field with a combination of glowing molten lava and magma flowing through a rugged stone surface.

Technical Specifications

  • Normal Orientation: Vulkan (Y+)
  • Format: Portable Network Graphic (PNG)
  • Resolution: 4096x4096 (4K)
  • Encoding: Lossless
  • Source Data: Rasterized

Texture Specifications

  • A | Albedo | RGB | 8 Bit |
  • MOS | Metallic, Occlusion, Mask, Smoothness | RGB | 8 Bit |
  • MS | Metallic, Smoothness | RGB | 8 Bit |
  • E | Emission | RGB | 8 Bit |
  • N | Normal | RGB | 16 Bit |
  • H | Height | Grayscale | 16 Bit |
  • O | Ambient Occlusion | Grayscale | 8 Bit |
  • BN | Bent Normal | RGB | 16 Bit |

Engine Specifications

  • Engine: 6000.3.25f1
  • Textures: 8
  • Materials: 3
  • Renderer: BIRP, URP, HDRP

| Discord | ArtStation |


This material was created in Substance Designer and is available as 4K texture exports, with preconfigured versions built to support the default shaders for BIRP, URP, and HDRP.


Other render pipelines can also be supported through custom shaders.