Prototype Materials


Prototype Materials provides easy to use, UV-less checker and wire materials for an aesthetically pleasing level design that shows distance on your objects.


by Agoston_R


Price History +

In brief:

The asset contains two highly customizable shaders and various example materials (that require no UVs) to help you visualize the size of your scene objects easier during prototyping.


Features:

  • A procedural checker and wire shader with a customizable main and sub grid
  • Does not require UVs and the grid will show the distance in Unity units set by the developer
  • Can use tri-planar and top-down projection for either shader
  • Different color settings for the top of the object
  • Can use World or Object space
  • Offset the grid to line it up with your geometry easily
  • Uses Shader Graph: developers can change the shaders without hlsl knowledge
  • Various example materials ready
  • Drag and drop on game objects, or set their materials from the inspector