PSX Horror UI Free – Menu Kit Sampler


The survival horror pieces, as prefabs too: menu lines with a pointer, item boxes (plain, ... Unity ... The Python code that draws every piece, icon and glyph pixel by pixel and the package's ...


by heyheythere


Price History +

A free PS1 survival-horror menu theme for Unity UI.
  • Unity 6.3 or later with UGUI and TextMesh Pro; import TMP Essential Resources when Unity offers it.
  • A Documentation.txt in the package's folder says what is where and how to use it.
  • Try the demo scene in your browser: https://heyheythere.com/demos/psx-horror-ui-free/

A free PS1 survival-horror menu theme for Unity UI. A set of UGUI prefabs with the inventory boxes, examine frame, heart monitor, map rooms, files and typewriter save slots on top: put one on a Canvas and it comes skinned and padded. No 9-slice setup and no styling by hand.

What's inside

  • The fog theme as 50 UGUI prefabs: buttons (normal, hover, pressed, disabled), checkboxes and radio buttons, a slider, progress bars, a scrollbar and scroll view, an input field, a dropdown, tabs, a tooltip, panels, windows with title bars, labels and a divider, in the PS1's 15-bit colour with its dither; and a PixelTheme asset that names them.
  • The survival horror pieces, as prefabs too: menu lines with a pointer, item boxes (plain, selected, equipped), the examine frame, the heart monitor with four scrolling ECG traces and bars, map rooms and marks, paper for files, save slots, the message box and a 2x headline.
  • 9 item icons at 32x32 and 96x96, rendered from our PS1 models: handgun, handgun ammo, herb, first aid kit, old key, flashlight, note, typewriter and ink ribbon.
  • Ribbon, a typewriter pixel font with printable ASCII and Latin-1, at 1x and 2x as TextMesh Pro font assets, crisp at 9 px and its multiples, and a mouse cursor at 1x to 4x.
  • Every piece is a 9-sliced, point-filtered sprite; PixelCanvas scales the canvas by whole numbers.
  • Demo scene: title, dialogue, the items, examine, the map, the files, the typewriter save and the pause menu, built from the prefabs.

PSX Horror UI has five themes (mansion, fog, lab, blood and archive) and 100 item icons, with the same prefab names: import it over this one.

Compatibility

  • Unity 6.3 or later, with UGUI and TextMesh Pro (both built in).
  • Either input handler: the Input Manager or the Input System.

The Python code that draws every piece, icon and glyph pixel by pixel and the package's C# scripts were written with the help of AI (Anthropic's Claude); no generative image model.