Texture: ground


Hand painted textures of various ground types.

– 3 color variants + 2 normal maps (soft or hard ground)
...


by MiDaEm


Price History +

Hand painted textures of various ground types.

- 3 color variants + 2 normal maps (soft or hard ground)
- 512x512 pixel size
- Package also includes a gloss texture stored in the alpha channel to allow for the adjustment of the specular glossiness in case you use a shader with a specular component.

This texture can be used with or without normal map (it looks good in both cases).