Tile Wave


TileWave is a Unity component that enables GameObjects to use animated tile-based sprites. It works as a standalone GameObject or within a Tile Palette for flexible tile animation and management.


by BitWave Labs


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TileWave is a powerful and flexible Unity component that brings animated tile-based sprites to GameObjects. Whether used as a standalone GameObject or integrated within a Tile Palette, TileWave simplifies tile animation and management. It supports dynamic sprite updates, customizable animation speeds, and seamless integration with Unity’s existing tile systems. Ideal for 2D and isometric games, TileWave enhances visual fidelity while maintaining performance efficiency. With an intuitive setup and scripting API, it allows developers to create engaging environments with minimal effort.