1960s Classic Car #2 Variant


1960s Classic Car #2 Variant


by TheKnightsKing


Price History +

This Asset includes:


-A car model (of .dae type)

-A prefab for the car (1960sClassicCar#2.prefab)

-All the textures for the car (25)

-All the materials for the car (20)

-A demo scene for visual showcasing


Asset Features:


-UV unwrapped body with backup texture

-Low poly generic 60s interior

-Detailed undercarriage

-Functional Doors

-Separate Steering Wheel

-Ambient Occlusion baked texture for body and rims


Separate body parts:


-Doors

-Wheels

-Steering Wheel


All Texture Details:


8x8: 

-shadow_TEXTURE.png


1024x512:

-numberplate_TEXTURE.png, numberplate_NRM.png


512x1024:

-undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png


1024x1024:

-interior_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, interior_NRM.png, interior_METAL.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png


4096x4096:

-bodymap_TEXTURE.png x 2


All Texture Types:


-Albedo

-Metallic/Specular

-Normal


All LOD Mesh Details: Prefab has 4 LOD States


-LOD_1 (Detail): 58,343 tris

-LOD_2: 52,317 tris

-LOD_3: 19,103 tris

-LOD_4: 14,552 tris


Third-Party file license notices:


-Asset uses 1960sClassicCar#2.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details


-Asset uses bodymap_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, interior_TEXTURE.png, interior_NRM.png, interior_METAL.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png, shadow_TEXTURE.png, numberplate_TEXTURE.png, numberplate_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png; see Textures_license_notice.txt file in package for details