Anime Japanese Shopping Street


... Bakery ... Electronics & household store ... Buttons & linings shop Pharmacy Clinic Hair salon Balloon shop ️ Bedding store Traditional tools Rice-cracker shop


by Neko Legends


Price History +

28 unique two- and three-storey shops with real, furnished interiors, a full day/night look and optional destruction, assembled into a ready-to-play street scene.

📋 Requirements

• 🧰 Unity 6 (6000.3 or newer)

• 🎨 Universal Render Pipeline (URP 17)


🏢 Content

• 28 unique, furnished buildings

• 220 prefabs: 28 static buildings + 28 destructible variants + 162 furnishing prefabs + foliage

• Street kit: road pieces, curbs, drains, lamps, utility poles & cables, traffic mirror, vending machine, bicycle, pocket park and background houses

• Demo scene: AnimeStreet.unity (day & night)


📐 Geometry & Materials

• 10k–150k triangles per building (most 15k–35k)

• 18–32 materials per building

• Real-world metre scale

• PNG textures

• Shop lettering exported as mesh geometry (no fonts required)


🧩 Included Tools

• Anime Cel Environment shader with editable day/night style profiles

• NekoBuildingPhysics (destruction)

• NekoSlice (structural cuts)

• NekoCull (culling, batching, shadow budgets)

• NekoStreet (demo controls, lighting workbench, street builders)


🛠️ Source

• Blender source (.blend) and generator scripts for every building


✍️ Art

• All shop names, signs, emblems and packaging are original artwork


🎮 Demo Controls

• WASD / Q E: fly

• Right mouse: look

• Shift: fast

• N: day / night

• L: lighting panel

• F / left-click: cannonball

• H: hide help


📖 Documentation

• PDF guide included: Neko Legends - Anime Japanese Shopping Street.pdf


🏪 28 UNIQUE BUILDINGS, ALL FURNISHED

Each shop has its own identity, original signage and a complete interior.


🍖 Butcher & croquette shop

🍣 Corner sushi bar

🍤 Tempura restaurant

🍜 Ramen bar with L-counter & booths

📚 Two bookstores (one with 1,150+ books)

🥐 Bakery

☕ Café & udon shop

🥟 Chinese diner

📷 Camera shop

📻 Electronics & household store

✂️ Tailor

🧵 Buttons & linings shop

💊 Pharmacy

🏥 Clinic

💇 Hair salon

🎈 Balloon shop

🛏️ Bedding store

🔨 Traditional tools

🍘 Rice-cracker shop

🎴 Washi paper shop

🎐 Sundries store

🐟 Harbor pantry

📦 Trading company with forklift

…and more!


🪟 Windows are real openings, so interiors show through the glass from the street and glow at night.

🪜 Counters, shelving, stock, kitchens, stairs and an upstairs living or work floor in every shop.


🌗 DAY & NIGHT IN ONE SCENE

☀️ Warm painted afternoon ↔ 🌙 indigo lantern-lit evening. Press N to switch!

💡 Shop interiors, street lamps and vending machines light up, with soft bloom on the signs.

🎨 Both looks are editable style profiles (light colors, shadow palette, fog, emission, post-processing).


🧠 SMART CULLING BUILT IN: NEKOCULL

⚡ Up to ~5× fewer triangles in first-person views: about 1.2M down to about 240K right next to the buildings (3.2M down to 1.1M across the main street).

🏙️ 28 fully furnished shops, playable at street level in first person.

🔍 Hidden building groups are skipped early, nearby shadows get a budget, and intact walls are drawn as batched structures.

🎛️ Works with GPU Resident Drawer and GPU occlusion culling.

📊 Measured in Unity Editor Play Mode on an RTX 3090. Results vary by hardware.


🧩 MODULAR & REUSABLE

✅ A static, script-free prefab for every building. Drop it into any scene.

🪑 162 reusable furnishing prefabs (shelves, counters, displays, kitchen sets and more).

📐 Real-world metre scale, clean pivots and named parts.

🔤 Lettering is real mesh geometry, so no fonts are needed.


💥 DESTRUCTION INCLUDED

🏚️ Every building also ships as a destructible prefab: walls break apart with physics and furniture and stock come loose.

🚪 Sliding entrance doors that open and close.

💣 Try it in the demo: fire a cannonball with F or left-click!


🛣️ READY-TO-PLAY DEMO STREET

🗺️ All 28 shops along a main street, a T-junction and two back streets.

🚦 Roads, curbs, drains, street lamps, utility poles & cables, a traffic mirror, a vending machine 🥤 and bicycles 🚲.

🌳 A pocket park 🛝, trees, planters and a layered hillside of background houses 🏘️.

🎮 Fly with WASD, look with the right mouse button and press N for night.


🎬 YOUR LAYOUT + AI'S COZY DETAIL = CONSISTENT AI FILMS

🧱 Use the street as your base model and layout: frame any shot in Unity, day or night, inside or out.

🖌️ Run the render through an AI image model to paint in max cozy detail. Every building, sign and street stays exactly where it is.

🎥 Animate the enhanced frame with image-to-video or reference-to-video AI. Because the 3D set never changes, every shot stays consistent.

🎞️ Watch our short film "One Street, Three Stories", made with AI using this asset as source material. (AI characters, detail and video are not included.)


⚡ PERFORMANCE-MINDED

🚀 GPU Resident Drawer, GPU occlusion culling and NekoCull, with batched intact structures and light/shadow budgets for the night scene.


🎁 EVERYTHING IN THE BOX

Anime Cel Environment shader, NekoBuildingPhysics, NekoSlice, NekoCull and the street tools are all included. No other packages needed.


📖 A full PDF guide is included in the package.


💬 Questions or requests? support@nekolegends.com

We'd love to see what you build! 🐾