Armored Beetle 03


beetle character variant for the game


by Dima1991


Price History +

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

4x attack

1x Death

1x hit

2x idle

1x rage

1x Left_Walking

1x Right_Walking

1x Walk_Back

1x Walking