Armored Beetle 5


Armored Beetle 5 character variant for the game


by Dima1991


Price History +

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

4 recruitment of unique textures

recruitment of animation;

Rifle

2x attack

3x idle

1x block

1x death

3x run

2x Transition

2 x walking attack

4x walking

Sword

5x attack

1x death

2x idle

1x Impact

1x run

4x walking

Monster

3x attack

1x death

2x hit

2x idle

2x rage

1x run

4x walking