Armored Beetle Pack


Armored Beetle Pack


by Dima1991


Price History +

Armored Beetle

The model has 3 sets of different textures. 3 weapon texture packs. 2 sets of animations.

1 set of monster animations;

4x attacks

1x Dying

2x idle

1x Left_Walking

1x rage

1x React

1x Right_Walking

1x Walk

1x Walk_Back

2 set of animations for the rifle;

6x attacks

1x backwards_Walk

1x Dying

1x hit

2x idle

2x run

1x Left_Walking

1x Right_Walking

1x Walk

armored_beetle_03

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

3x attack

2x Death

2x hit

2x idle

2x rage

1x Left_Walking

1x Right_Walking

1x run

1x Walk_Back

1x Walking

Bug_01

There are 4 types of sets of unique textures in the character

Armored Beetle 03

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation;

4x attack

1x Death

1x hit

2x idle

1x rage

1x Left_Walking

1x Right_Walking

1x Walk_Back

1x Walking

Armored Beetle 5

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

4 recruitment of unique textures

recruitment of animation;

Rifle

2x attack

3x idle

1x block

1x death

3x run

2x Transition

2 x walking attack

4x walking

Sword

5x attack

1x death

2x idle

1x Impact

1x run

4x walking

Monster

3x attack

1x death

2x hit

2x idle

2x rage

1x run

4x walking