Beauty and the Brutes (Gameplay Edition)
This animation package contains male and female RPG combat animations for 12 different weaponstates:
1H-one handed
by All * Star Characters
★★★★ star rating
Price History +
This animation package contains male and female RPG combat animations for 12 different weaponstates:
1H-one handed
2H-two handed
Bow
BareCaster
Dual
Spear
SS-Sword and Shield
Javelin
Phalanx(low held spear and shield)
Pistol
Rifle
UN-unarmed
Currently...the playable tech demo is NOT a full game, and it is NOT a toolset
FEATURES
12 characters with test scenes
150 female animations
150 male animations
playable combat
aim assist
target enemy under mouse
multiple weaponstate controllers
close third person controller
4 directional movement for bow
new overhand javelin state
new staff caster state
attack while moving
attack on spinning platforms
pain flinch as layer
mecanim to ground
(prevents camera jitter)
dragon with attack(early state)
jump, fall, swing
swinging with rope graphic
link/unlink to moving platforms
ability drag and drop inspector
ability drag and drop gui
damage over time(venom)
area of effect(blast radius)
radial player marker
health bars
camera angle maker
zone use camera angle
underwater caustics
radar ui(Bootcamp)
MakePlayer top menu script
MakeEnemy top menu script
(mecanim only for those)
enemy radar blips
enemy use nav lost player
enemy ai backup if too close
enemy ai avoid each other
enemy ai avoid dead bodies
enemy ai knockback
FEATURES THAT ARE
NOT IMPLEMENTED YET
not all the planned
weaponstates are done
experience points..not yet
barehanded casters..not yet
leveling exp...not yet
beam attacks...not yet
dragon landing..not yet
dragon abilities..not yet
dragon death..not yet
die on dragon..not yet
enemy formations...not yet
enemy avoid water..not yet
Check out our free samples from our asset store page
Website: Contact
1H-one handed
2H-two handed
Bow
BareCaster
Dual
Spear
SS-Sword and Shield
Javelin
Phalanx(low held spear and shield)
Pistol
Rifle
UN-unarmed
Currently...the playable tech demo is NOT a full game, and it is NOT a toolset
FEATURES
12 characters with test scenes
150 female animations
150 male animations
playable combat
aim assist
target enemy under mouse
multiple weaponstate controllers
close third person controller
4 directional movement for bow
new overhand javelin state
new staff caster state
attack while moving
attack on spinning platforms
pain flinch as layer
mecanim to ground
(prevents camera jitter)
dragon with attack(early state)
jump, fall, swing
swinging with rope graphic
link/unlink to moving platforms
ability drag and drop inspector
ability drag and drop gui
damage over time(venom)
area of effect(blast radius)
radial player marker
health bars
camera angle maker
zone use camera angle
underwater caustics
radar ui(Bootcamp)
MakePlayer top menu script
MakeEnemy top menu script
(mecanim only for those)
enemy radar blips
enemy use nav lost player
enemy ai backup if too close
enemy ai avoid each other
enemy ai avoid dead bodies
enemy ai knockback
FEATURES THAT ARE
NOT IMPLEMENTED YET
not all the planned
weaponstates are done
experience points..not yet
barehanded casters..not yet
leveling exp...not yet
beam attacks...not yet
dragon landing..not yet
dragon abilities..not yet
dragon death..not yet
die on dragon..not yet
enemy formations...not yet
enemy avoid water..not yet
Check out our free samples from our asset store page
Website: Contact