Big Ogre – Fantasy Creature


3 color variations. ... Faces - 47306 Tris - 94584 Textures and Materials (Initial values (you can reduce them in the engine) Body - 4 UDIM tiles, 4096x4096 Teeth - 2048x2048


by PossumStore


Price History +

3D Game-Ready character

Number of textures 60 (3 skins)

Texture dimensions 4096x4096 (body), 2048x2048 (teeth)

Polygon count of [Creature Big Ogre] - 47400 verts

Number of meshes/prefabs - 1 / 6 (URP and HDRP, 3 skins)

Rigging: Yes

Animation count 0

UV mapping: Yes

LOD - 0

Types of materials and texture maps (PBR)

Low-poly 3D model of Creature Big Ogre.


Rigged with Epic Skeleton 5. 3 color variations.

For your projects in a variety of genres: RPG, strategy, action, shooter, etc.

The body uses UDIM textures (4 tiles). In Unity every tile has its own material, so no virtual texturing is needed.

The render scene is not included in the product.


Creature Big Ogre

Verts - 47400

Faces - 47306

Tris - 94584


Textures and Materials (Initial values (you can reduce them in the engine)

Body - 4 UDIM tiles, 4096x4096

Teeth - 2048x2048