Big Ogre – Fantasy Creature
3 color variations. ... Faces - 47306 Tris - 94584 Textures and Materials (Initial values (you can reduce them in the engine) Body - 4 UDIM tiles, 4096x4096 Teeth - 2048x2048
by PossumStore
Price History +
Number of textures 60 (3 skins)
Texture dimensions 4096x4096 (body), 2048x2048 (teeth)
Polygon count of [Creature Big Ogre] - 47400 verts
Number of meshes/prefabs - 1 / 6 (URP and HDRP, 3 skins)
Rigging: Yes
Animation count 0
UV mapping: Yes
LOD - 0
Types of materials and texture maps (PBR)
Low-poly 3D model of Creature Big Ogre.
Rigged with Epic Skeleton 5. 3 color variations.
For your projects in a variety of genres: RPG, strategy, action, shooter, etc.
The body uses UDIM textures (4 tiles). In Unity every tile has its own material, so no virtual texturing is needed.
The render scene is not included in the product.
Creature Big Ogre
Verts - 47400
Faces - 47306
Tris - 94584
Textures and Materials (Initial values (you can reduce them in the engine)
Body - 4 UDIM tiles, 4096x4096
Teeth - 2048x2048