Broodmother Centipede Queen


Animations: 33 Attack (x11): Bite, Combo, Forebody Slam, Grasp, Reared, Reared Flurry, Abdomen Crush, ... Roar (x1) ... Death (x4) ... Materials: 1 character material slot, 3 skin variants


by Panchenko Lyudmila


Price History +

Broodmother Centipede Queen

Package: Broodmother Unity Prefab (one .unitypackage, showcase scene included)

Unity Version: 2022.3 LTS or newer

Render Pipelines: Built-in (default), URP 14+, HDRP 14+ in one package - materials are set up automatically for the active pipeline (on import and on pipeline switch), no pink materials

Number of Textures: 39 (10 character 4096x4096; 9 generated 2048x2048 AO / Metallic-Smoothness / HDRP Mask maps; 20 effect textures 256 - 1024)

Texture Dimensions: 4096x4096 (character), 2048x2048 (generated maps), 256x256 - 1024x1024 (effects)

Polygon Count: 25,917 faces / 48,660 tris (character)

Minimum Polygon Count: 48,660 tris

Maximum Polygon Count: 48,660 tris

Number of Meshes: 3 (character, dirt clods, showcase terrain)

Number of Prefabs: 2 (Broodmother_Player - playable third-person creature; Broodmother_Display - plays any animation list with effects)

Rigging: Yes, Generic (custom centipede skeleton, 111 bones)

Animation Count: 33 (separate .anim clips + Animator Controller with all clips)

Animation Type List: Attack 11; Idle 2; Walk 4; Run 2; Turn 2; Roar 1; GetHit 5; Death 4; Burrow 2 (root motion and in place)

UV Mapping: Yes

LOD Information: No LODs

Types of Materials and Texture Maps: PBR. 13 materials: 3 character skins (Standard / URP Lit / HDRP Lit), 4 particle materials (Legacy Particles / URP Particles Unlit / HDRP Unlit), 6 effect and ground materials. Maps: Base Color, Normal, Metallic-Smoothness, AO, HDRP Mask Map, Emissive

Effects: acid stream, acid spit, acid puddles, dirt clods, dust, burrow craters (3 styles) - C# scripts, no extra packages

Scripts: 11 runtime C# scripts (controller, animator, ground adaptation, effects) + 1 editor script (render pipeline setup)

Scene: Showcase.unity (all animations, effects and skins)

Documentation: Documentation/Broodmother_Instructions.txt (import, render pipeline switching step by step, controls, prefabs)

Low-poly game-ready model of the character Broodmother - Centipede Queen.

A giant armored centipede queen: segmented body with spiked chitin plates, 20 clawed legs, armored head with jaws, palps and maxillae, raised forebody for rearing attacks. She spits acid and can burrow underground and emerge elsewhere.

Made as a boss or giant creature enemy for fantasy, dark fantasy, horror, sci-fi, RPG, action and survival games.

Ready-made effects: acid stream, acid spit with geyser, spreading acid puddles, dirt clods, dust and burrow craters in 3 styles (dirt, cracked, glowing).

A showcase scene with all animations, effects and skins is included.

Also supplied: base mesh as FBX, Maya (.mb) and Blender (.blend), all animations as FBX, original 4096 textures for any engine.



Animations: 33

Attack (x11): Bite, Combo, Forebody Slam, Grasp, Reared, Reared Flurry, Abdomen Crush, Acid Spit, Acid Stream Start / Loop / End

Idle (x2): Idle, Idle Alert

Walk (x4): Walk Forward, Walk Forward In Place, Walk Back, Walk Back In Place

Run (x2): Run Forward, Run Forward In Place

Turn (x2): Turn Left 90, Turn Right 90

Roar (x1)

GetHit (x5): Front, Left, Right, Back, Front Burst

Death (x4)

Burrow (x2): Burrow In, Burrow Out

Locomotion in two versions: root motion and in place. Looping clips have matching first and last frames.


Skins: 3 (4096x4096 PBR textures: Base Color, Normal, Roughness/Metallic/AO; Emissive on skin 3)

Materials: 1 character material slot, 3 skin variants

Skeleton: custom centipede skeleton, 111 bones (body segments, head, jaws, palps, maxillae, 20 legs, mouth_fx emitter bone). Not a humanoid skeleton, all animations are made for it.

Rigged: Yes | Animated: Yes | Game-ready: Yes | LODs: No


Polygons (base mesh, one skinned mesh)

faces 25917

verts 24657

tris 48660


Supplied files

Base mesh: FBX, Maya (.mb), Blender (.blend)

Animations: 33 FBX clips, all animations in one FBX, SBORKA.fbx

Textures Main: original 4096 TGA maps for 3 skins (Albedo, AO, Gloss, Metalness, Metalness-Gloss, Metalness-Roughness, Mask, Normal, Roughness, Emissive) - for any engine

Engine-ready textures: packed PBR maps (BaseColor, Normal, ORM, Emissive) and effect textures

Ready-to-use project with the showcase scene (details in the technical information below