Caribbean Fish


11 Fishes and 2 rays from the Caribbean with LODs, animated with procedural shaders to save performances. Work with URP and HDRP, can work in default renderer pipeline but without animation shader.


by Raccoonlabs


Price History +

13 caribbean animals useful for underwater games specially made to save performance. Unique shader for all, one material, 2 or 3 LODs.

The procedural animation give an increase of performance up to 50% compared to rigged animation and skinned mesh renderer.

You can places thousands of fishes without major loss of performances. Caribbean fish is compatible with ECS and Hybrid renderer V2.

Content made by Alexie Dufour, Sebastien Lepers and Raphaël Horion.