Cartoon Animated Spider Pack
Base Color, Normal, Roughness, and packed Metallic/Smoothness maps. ... Included content: ... 10 animation clips: 5 Idle loops and 5 Walk In Place loops. ... Configured URP/Lit materials.
by MivaMagic
Price History +
Number of textures: 20
Texture dimensions: 2048 × 2048
Polygon count of each model:
- Spider_01: 12,202 triangles
- Spider_02: 3,234 triangles
- Spider_03: 8,660 triangles
- Spider_04: 6,482 triangles
- Spider_05: 8,930 triangles
Minimum polygon count: 3,234 triangles
Maximum polygon count: 12,202 triangles
Number of meshes/prefabs: 5 meshes / 5 prefabs
Rigging: Yes — Unity Generic, 27 bones per character
Animation count: 10
Animation type list: 5 looping Idle animations (2 seconds each) and 5 looping Walk In Place animations (1.33 seconds each), sampled at 24 fps
UV mapping: Yes
LOD information (count, number of levels): 0 LOD Groups; 1 base mesh level per model
Types of materials and texture maps: PBR materials using URP/Lit. Base Color, Normal, Roughness, and packed Metallic/Smoothness maps. Metallic is stored in RGB; Smoothness is stored in the alpha channel.
Bring expressive spider characters to your fantasy, adventure, and casual games. This pack includes five unique stylized spiders with distinct silhouettes, eye designs, and color palettes.
Each spider comes with a ready-to-use prefab, a 27-bone Generic rig, and two looping animations: Idle and Walk In Place. Included Animator Controllers provide smooth transitions between both states through the IsWalking parameter, making it easy to connect the characters to your movement system.
Included content:
- 5 unique spider models and animated prefabs.
- 10 animation clips: 5 Idle loops and 5 Walk In Place loops.
- 5 Animator Controllers.
- 20 textures at 2048 × 2048 resolution.
- Base Color, Normal, Roughness, and packed Metallic/Smoothness maps.
- Configured URP/Lit materials.
- A demo scene showcasing all five characters.
Models range from 3,234 to 12,202 triangles. Animations run at 24 fps, with 2-second Idle loops and 1.33-second Walk In Place loops.
Requires Unity 6.5 and Universal Render Pipeline 17.5.0.