Cartoon Racing Vehicles
LODs: No ... Rigging: No Animations: No animation clips included. ... Scripts: No ... Drop a prefab into your scene and hook up your own controller. It works in Built-in, URP and HDRP.
by Modryxen
Price History +
29 original toony arcade cars with separate steerable wheels. Built-in, URP and HDRP ready.
- Unique assets:29 vehicle models (FBX)
29 prefabs
32 materials (31 vehicle materials plus 1 ground)
1 demo scene
2 render-pipeline material packages (URP, HDRP); Built-in is the default - Polygon count:average 10,900 triangles per vehicle, minimum 7,174, maximum 15,288, including wheels and all parts
the file also lists the exact count for every one of the 29 cars - LODs: No
- Textures:none: every material is a flat colour, so there are no texture maps and no texture dimensions
the materials use the Standard, URP/Lit and HDRP/Lit shaders, including transparent glass and emissive lights
UVs are included - Rigging: No
- Animations: No animation clips included. Moving parts are separate meshes pivoted on their axes: wheels, steering, and on some vehicles hatches, doors, booms, propellers and rudders.
- Models:FBX at real-world scale (metres), +Z forward, +Y up
separate emissive head and tail light meshes
colliders: No - Scripts: No
- Compatibility: Unity 6 (6000.3 or newer); Built-in, URP 17 and HDRP 17
Bring color and personality to your game with 29 cartoon vehicles: racers, monster trucks, buggies, city cars, hot rods, work trucks and oddballs like a rocket car and a boat-car.
Every vehicle is game-ready, with separate steerable wheels, pivots on the axles, switchable head and tail lights and a clean, named hierarchy. All cars share one set of flat-color materials, so they look great together and are easy to recolor.
Drop a prefab into your scene and hook up your own controller. It works in Built-in, URP and HDRP.