Cartoon Racing Vehicles


LODs: No ... Rigging: No Animations: No animation clips included. ... Scripts: No ... Drop a prefab into your scene and hook up your own controller. It works in Built-in, URP and HDRP.


by Modryxen


Price History +

29 original toony arcade cars with separate steerable wheels. Built-in, URP and HDRP ready.
  • Unique assets:29 vehicle models (FBX)
    29 prefabs
    32 materials (31 vehicle materials plus 1 ground)
    1 demo scene
    2 render-pipeline material packages (URP, HDRP); Built-in is the default
  • Polygon count:average 10,900 triangles per vehicle, minimum 7,174, maximum 15,288, including wheels and all parts
    the file also lists the exact count for every one of the 29 cars
  • LODs: No
  • Textures:none: every material is a flat colour, so there are no texture maps and no texture dimensions
    the materials use the Standard, URP/Lit and HDRP/Lit shaders, including transparent glass and emissive lights
    UVs are included
  • Rigging: No
  • Animations: No animation clips included. Moving parts are separate meshes pivoted on their axes: wheels, steering, and on some vehicles hatches, doors, booms, propellers and rudders.
  • Models:FBX at real-world scale (metres), +Z forward, +Y up
    separate emissive head and tail light meshes
    colliders: No
  • Scripts: No
  • Compatibility: Unity 6 (6000.3 or newer); Built-in, URP 17 and HDRP 17

Bring color and personality to your game with 29 cartoon vehicles: racers, monster trucks, buggies, city cars, hot rods, work trucks and oddballs like a rocket car and a boat-car.

Every vehicle is game-ready, with separate steerable wheels, pivots on the axles, switchable head and tail lights and a clean, named hierarchy. All cars share one set of flat-color materials, so they look great together and are easy to recolor.

Drop a prefab into your scene and hook up your own controller. It works in Built-in, URP and HDRP.