Cat-Wizard – Stylized Animated Character
LODs: No ... 2 fur colors — ginger and grey ... Staff with glowing runes or a plain wooden version The staff sits in a hand socket and can be removed or replaced with your own prop
by Gattara
Price History +
Number of characters: 1 (12 prefab variations) + 1 staff prop
Polygon count: 8720-12000 triangles per character depending on headwear;
Vertex count: 9310-11775
Rigging: Yes — Humanoid (Mecanim)
Extra bones for tail, ears, cloak and sleeves, driven by soft-bone physics
Blend shapes: 18 facial expressions
Animations: 11 (Idle x2, Walk, Run, Jump, Wave, Cast, Cast Long, Shoot, Raise, Summon), 30 fps, in-place
Animation type: Humanoid
Texture sizes: 4096x4096 and 2048x2048 source
Texture maps: Base Color, Metallic/Smoothness, Normal, Emission
Materials: 9 (PBR, metallic workflow)
UV mapping: Yes
Physics: tail, cloak, ears, sleeves physics with EZSoft Bone (included, MIT License)
LODs: No
Render pipelines Unity 6.0: URP (default), Built-in and HDRP via included material packages
Render pipelines Unity 2022.3: URP
Unity version: 2022.3 and newer
Meet the Cat Magician — a small, round-faced wizard with a big hat, a starry robe and a staff that actually glows.
He is built as a complete, ready-to-use character: drop a prefab into your scene and he already stands, breathes, walks, casts and waves hello. The tail, ears, cloak and sleeves follow his movement with soft-bone physics, so even a simple idle feels alive.
CUSTOMIZATION
Mix and match to get the wizard you need:
• 2 fur colors — ginger and grey
• 2 outfit colors — midnight dark and royal blue
• 3 headwear options — wizard hat, hood up, hood down
• 12 ready-made prefabs covering every combination
• Staff with glowing runes or a plain wooden version
• The staff sits in a hand socket and can be removed or replaced with your own prop