Classic QWERTY Phone


High-quality 3D model of a classic QWERTY phone with PBR materials, customizable screen visuals, and casing color control.


by Tika3DStudio


Price History +

Bring a touch of retro style to your projects with this Classic QWERTY Phone, inspired by iconic business smartphones.


Perfect for visualization, props, environments, or game assets.


Includes:

  • 1 optimized mesh (1,256 triangles)
  • 17 textures (9 at 1K and 8 at 2K resolution)
  • 5 PBR materials
  • 4 ready-to-use prefabs
  • 1 custom shader
  • 9 screen variations (selectable per material slot)

Customizable Features:

  • Change screen visuals directly via material instance — switch between 9 different screen layouts in seconds
  • Fully customizable casing color from the material — adjust tone and brightness in real-time to match any palette

Features:

  • UVs fully unwrapped and properly packed (1 UV channel)
  • Clean topology and real-world scale
  • Lightweight and performance-friendly
  • Compatible with Built-in, URP and HDRP (standard PBR workflow)

This asset is designed for flexibility and easy integration, making it a great addition to any project needing a realistic yet lightweight classic phone model.


Requirement for Built-in (Shader Graph)

To make the custom shaders work correctly in the Built-in Render Pipeline, you need to install Shader Graph from the Package Manager:

Installation steps:

  1. Go to Window > Package Manager.
  2. In the top-left dropdown, select Unity Registry.
  3. Search for Shader Graph and install the latest version available.
  4. Restart Unity if prompted.

This is only required when using the package in the Built-in Render Pipeline.
In URP and HDRP, Shader Graph comes pre-installed by default.


For questions or support, please contact:

tika3dstudio@gmail.com

www.tika3dstudio.com