Classic QWERTY Phone
High-quality 3D model of a classic QWERTY phone with PBR materials, customizable screen visuals, and casing color control.
by Tika3DStudio
Price History +
Bring a touch of retro style to your projects with this Classic QWERTY Phone, inspired by iconic business smartphones.
Perfect for visualization, props, environments, or game assets.
Includes:
- 1 optimized mesh (1,256 triangles)
- 17 textures (9 at 1K and 8 at 2K resolution)
- 5 PBR materials
- 4 ready-to-use prefabs
- 1 custom shader
- 9 screen variations (selectable per material slot)
Customizable Features:
- Change screen visuals directly via material instance — switch between 9 different screen layouts in seconds
- Fully customizable casing color from the material — adjust tone and brightness in real-time to match any palette
Features:
- UVs fully unwrapped and properly packed (1 UV channel)
- Clean topology and real-world scale
- Lightweight and performance-friendly
- Compatible with Built-in, URP and HDRP (standard PBR workflow)
This asset is designed for flexibility and easy integration, making it a great addition to any project needing a realistic yet lightweight classic phone model.
Requirement for Built-in (Shader Graph)
To make the custom shaders work correctly in the Built-in Render Pipeline, you need to install Shader Graph from the Package Manager:
Installation steps:
- Go to Window > Package Manager.
- In the top-left dropdown, select Unity Registry.
- Search for Shader Graph and install the latest version available.
- Restart Unity if prompted.
This is only required when using the package in the Built-in Render Pipeline.
In URP and HDRP, Shader Graph comes pre-installed by default.
For questions or support, please contact:
tika3dstudio@gmail.com
www.tika3dstudio.com