CREATURE: HOOKMAW
Recommended platforms: PC / Mac / Linux / consoles ... The body is fat, wrinkled, and gelatinous. ... Built for production use: clean topology, Generic Mecanim rig, and maps that hold up in ...
by IKONOBLASTER
Price History +
- Geometry: 17.54 Ktris / 8.89 K verts
- Rig: 58 bones — Unity Mecanim Generic
- Materials: 1
- Textures: PBR set — Base Color, Metallic, Smoothness, Normal, Occlusion
- Texture size: 4096×4096
- UVs: Overlapping UVs: Yes (Mirrored)
- Animated: Yes
- Animations: [29] total (19 in-place + 10 root motion variations)
- Included files: Unity package, prefab, demo scene
- Unity version: 6000.5 and up
- Pipeline: URP
- Recommended platforms: PC / Mac / Linux / consoles
Setup note:
- Model is rigged to the Mecanim Generic Rig. Material is authored for URP.
- Demo scene UI uses TextMesh Pro (included with Unity). If Unity prompts you to import TMP Essential Resources the first time you open the demo, accept it.
Hookmaw — a low, heavy predator that hugs the ground and waits. Six thick tentacles end in hooked claws. The body is fat, wrinkled, and gelatinous. At the center sits a large toothed beak built to clamp and tear.
Hookmaw works as a crawler, ambusher, dungeon pest, alien fauna, or mid-tier enemy. Drop it into horror, sci-fi, dark fantasy, or survival projects without reskinning the concept.
The package includes a Unity prefab, URP-ready PBR material, demo scene, and a full animation set covering idle, locomotion, attacks, hit reactions, and death.
Built for production use: clean topology, Generic Mecanim rig, and maps that hold up in close-up shots.