CREATURE: SPLITGRUB


Recommended platforms: PC / Mac / Linux / consoles ... When it opens up, the beak clamps and tears. ... The package includes a Unity prefab, URP-ready PBR material, demo scene, and animations ...


by IKONOBLASTER


Price History +

Splitgrub is Splitmaw’s larva: a fat spiked crawler that rolls into a venomous ball and bites with a four-way beak. Game-ready, rigged, PBR-textured, and animated for horror and sci-fi.
  • Geometry: 8.62 Ktris / 4.31 K verts
  • Rig: 25 bones — Unity Mecanim Generic
  • Materials: 1
  • Textures: PBR set — Base Color, Metallic, Smoothness, Normal, Occlusion
  • Texture size: 4096×4096
  • UVs: Overlapping UVs: Yes (Mirrored)
  • Animated: Yes
  • Animations: 28 total (9 root motion / 19 in-place)
  • Included files: Unity package, prefab, demo scene
  • Unity version: 6000.5 and up
  • Pipeline: URP
  • Recommended platforms: PC / Mac / Linux / consoles

Setup note:

  • Model is rigged to the Mecanim Generic Rig. Material is authored for URP.
  • Demo scene UI uses TextMesh Pro (included with Unity). If Unity prompts you to import TMP Essential Resources the first time you open the demo, accept it.

Splitgrub — this is the larval form of Splitmaw. A fat, gelatinous grub with a four-way split beak, stubby clawed legs, and a ridge of long spines down its back. The spines weep venom. It crawls low to the ground, then curls into a spiked ball to roll faster and slam into prey. When it opens up, the beak clamps and tears.


Use it as a swarm unit, dungeon pest, alien larva, or the early stage of a Splitmaw encounter. It fits horror, sci-fi, and dark fantasy projects without a reskin.


The package includes a Unity prefab, URP-ready PBR material, demo scene, and animations for crawl, curl/roll, spike attacks, beak bite, hit reactions, and death.