Crypt 4


High-quality tomb.

– Collision mesh
– Texture maps: 4096×4096 Normal, Albedo, Specular

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by luchin192


Price History +

High-quality tomb.

- Collision mesh
- Texture maps: 4096x4096 Normal, Albedo, Specular

There are 3 levels of detail for each model. It allows to optimise gaming graphics, and depending on the load range of drawing the appropriate model.

LOD0 3108 points 5473 triangles
LOD1 1374 points 2430 triangles
LOD2 36 points 48 triangles

Collision mesh enables to correctly handle the physical model in the game engine.