Cute Kids Characters – Stylized Cartoon Children Pack (Humanoid Rigged)
LOD information: No LODs Types of materials and texture maps: Albedo only (Standard / URP Lit), 1 material per ... Character height: ~1.15 m ... Unity version: 6000.3 LTS ... Contents
by DDOIT
Price History +
Number of textures: 12 (6 characters × 4096 + 2048 albedo)
Texture dimensions: 4096x4096 and 2048x2048 (PNG)
Polygon count:
- Boy01: 19,401 tris
- Boy02: 9,181 tris
- Boy03: 10,347 tris
- Girl01: 18,209 tris
- Girl02: 10,104 tris
- Girl03: 10,196 tris
Minimum polygon count: 9,181 tris
Maximum polygon count: 19,401 tris
Number of meshes/prefabs: 6 meshes / 6 prefabs
Rigging: Yes (Unity Humanoid / Mecanim, 29–40 bones)
Animation count: 0
Animation type list: None (Humanoid-compatible, retarget Mixamo or any Humanoid clip)
UV mapping: Yes (non-overlapping, single atlas per character)
LOD information: No LODs
Types of materials and texture maps: Albedo only (Standard / URP Lit), 1 material per character
Character height: ~1.15 m
Render pipelines: Built-in, URP (HDRP via Render Pipeline Converter)
Unity version: 6000.3 LTS
Six friendly child characters with soft, rounded big-head proportions — three boys and three girls in bright everyday outfits. Designed for educational apps, casual and party games, classroom content and interactive installations.
All characters use the Unity Humanoid (Mecanim) rig, so you can retarget any Humanoid animation (Mixamo, your own mocap, or store animation packs) without extra setup. Materials are simple albedo-only, so colors are easy to customize by editing the texture or swapping the base color.
Contents
- 6 characters: Boy01, Boy02, Boy03, Girl01, Girl02, Girl03
- Ready-to-use prefabs and a demo scene
- Albedo textures in 4096 and 2048 versions (PNG)
- Built-in RP materials (Standard) + URP materials (import Materials/URP_Materials.unitypackage)
Notes
- Animations are not included (Humanoid-compatible).
- Base meshes generated with Tripo AI, then cleaned up, rigged and textured in Blender and Unity. See AI disclosure.