Cyberpunk Neon Signs & Boards – 200 Sci-Fi Props


200 Unique Prefabs: - 100 Box Signs: Heavy-duty industrial chassis with front-facing neon tubes and ... - Performance-friendly MaterialPropertyBlock updates (no material leaks or runtime ...


by Akram Ali


Price History +

A collection of 200 animated cyberpunk and sci-fi neon signs with realistic electrical flicker, dynamic glow controller, 12 optimized shared HDR materials, and full URP & Built-in pipeline support.

• Number of textures: 0 (Optimized shader color parameters for maximum GPU draw-call batching)

• Texture dimensions: N/A

• Minimum polygon count: 2,052 triangles

• Maximum polygon count: 14,800 triangles

• Average polygon count: 6,370 triangles

• Number of meshes/prefabs: 200 Meshes / 200 Prefabs

• Rigging: No

• Animation count: 7 Procedural lighting animation modes (Driven via NeonSignFlicker component)

• Animation type list: Procedural Scripted (Solid On, Gentle Pulse, Subtle Glitch, Heavy Flicker, Dying Tube, Strobe Pulse, Broken Off)

• UV mapping: Yes

• LOD information: None (Clean geometry optimized for real-time performance)

• Types of materials: PBR Metallic & HDR Emissive Materials (12 Shared Materials compatible with URP Lit and Built-in Standard)


Transform your futuristic city streets, back alleys, cyber bars, night markets, and sci-fi megastructures with Cyberpunk Neon Signs & Boards! This massive library delivers 200 unique, production-ready cyberpunk and sci-fi neon signs, fully animated with realistic electrical flicker behaviors and customizable through an included interactive showcase controller.


WHAT'S INSIDE:

• 200 Unique Prefabs:

  - 100 Box Signs: Heavy-duty industrial chassis with front-facing neon tubes and mounting hardware.

  - 100 Shaped Architectural Signs: Distinctive blade and banner formats (Banner, Arrow, Circle, Stepped-T, Hexagon, Truss Frame, Diamond, Arch-Dome).

• 12 Optimized Shared Materials:

  - 8 Vibrant HDR Neon Glow colors (Cyan, Pink, Green, Orange, Purple, Red, White, Yellow).

  - 4 PBR structural materials (Dark Metal, Gold Trim, Sign Backing, Rubber Cable).

  - Shared across all models for maximum GPU batching.

• Dynamic Lighting & Flicker Script (NeonSignFlicker.cs):

  - 7 Distinct animation modes: Solid On, Gentle Pulse (deep organic breathing), Subtle Glitch (sharp authentic voltage drops), Heavy Flicker, Dying Tube (vintage sputtering), Strobe Pulse, and Broken/Off.

  - Performance-friendly MaterialPropertyBlock updates (no material leaks or runtime instantiation).

• Interactive Showcase Demo Scene & HUD (Showcase.unity):

  - Pre-configured dark showroom with all 200 signs organized by category.

  - Real-time on-screen HUD window to test and tune effects, intensity, flicker speed, and batch presets live in Play Mode.

  - Click-to-select any 3D sign in the scene to inspect and customize individual lighting.

• 1-Click Pipeline Converter:

  - Seamlessly switch all materials between Universal Render Pipeline (URP Lit) and Built-in (Standard) shaders via menu.

• Pre-fitted BoxColliders on all 200 prefabs for out-of-the-box raycasting and collision.