Female Pistol Animation


- Walk-to-Run and Run-to-Walk transitions in all 8 directions (16) ... ADS (Aim Down Sights) ... Also included: ... - Ready-to-use Animator Controller for every animation ... Ideal for:


by Gamma_Studios


Price History +

Female Pistol Movement – Motion Capture Animation Pack

Number Of Animation : 256

Number Of Animator Controller : 256

Number Of Prefab : 3 (Female Character, Female Character with Pistol, Pistol)

Number Of Skeletal Mesh : 2

Number Of Material : 4

Number Of Texture : 17 (2048 x 2048)

Number Of Demo Scene : 1

Number Of Avatar : 1 (shared by all animations)

Documentation : Animation List (PDF)


Character Mesh : 79,799 vertices / 135,868 triangles

Pistol Mesh : 15,185 vertices / 16,701 triangles


Motion Capture : Vicon, hand-cleaned

Animation Frame Rate : 120 FPS (Aim Offset poses: 30 FPS)

Rig Type : Generic (UE5 Skeleton)

Animation Type : Root Motion (Root Node: root)

Weapon : pistol pose baked into the clips, pistol attached to the weapon_r bone at 0,0,0 (no offset)

Render Pipeline : Built-in

Unity Version : 2022.3 or newer

A complete motion-captured pistol locomotion set for female characters — built for third-person shooters, action games and any project where the heroine or the enemy carries a handgun.


This pack includes 256 motion capture animations covering relaxed pistol movement, ADS (Aim Down Sights) movement, firing, melee attacks and reloading, turns, moving turns, walk/run transitions, direction changes, a full aim offset and hit reactions. Every animation was recorded on a Vicon motion capture system and cleaned by hand — everything you need to build a complete pistol locomotion system.


Package contents:


Relaxed Pistol Locomotion

- Idle and Gestures – 1 Idle and 4 Gestures (5)

- Turn in place 90° / 180°, Left / Right – two variations (8)

- Light and Heavy hit reactions – Front / Back / Left / Right (8)

- Reload (2 variations) (2)

- 8-directional Walk, Jog and Run (F, FL, FR, L, R, B, BL, BR) with Start / Loop / End cycles (72)

- Walk-to-Run and Run-to-Walk transitions in all 8 directions (16)

- Walk, Jog and Run turn starts and moving turns 90° / 180°, Left / Right (24)

- Walk, Jog and Run box direction changes between F / B / L / R (34)


ADS (Aim Down Sights)

- ADS Idle and ADS turn in place 90° Left / Right (3)

- ADS light hit reactions – Front / Back / Left / Right (4)

- ADS fire (3 variations), melee attack (2 variations) and reload (2 variations) (7)

- 8-directional ADS Walk with Start / Loop / End cycles (24)

- 8-directional ADS Jog with Start / Loop / End cycles (24)

- Full aim offset grid – 25 poses from 90° up to 90° down and 90° left to 90° right (25)


Also included:

- Female dummy character prefab with the pistol attached, fully rigged and textured, ready to drop into your scene

- Female dummy character prefab without a weapon

- M1911-style pistol prefab with PBR textures

- Ready-to-use Animator Controller for every animation

- Organized demo scene showing all 256 animations in labeled groups

- Animation List (PDF) with every clip name


Technical details:

- 256 motion capture animations

- Recorded with Vicon motion capture system and hand-cleaned

- Generic rig using the UE5 skeleton (root / pelvis / hand_r / weapon_r …) — works with any character on the same skeleton

- Root Motion driven (Root Node: root) — enable Apply Root Motion on the Animator to move the character through the world

- All clips share a single avatar (Copy From Other Avatar), so the animation preview shows the included character

- Pistol grip baked into the hands: attach the pistol to the weapon_r bone at 0,0,0 with no offset

- Clean, consistently named clips (AS_F_Pistol_* and AS_F_ADS_Pistol_*)

- Built-in Render Pipeline (pistol materials use the Autodesk Interactive shader)


Ideal for:

Third-person shooters, action adventures, police and crime games, cover-based combat systems and AI enemy / NPC characters.