Free Warehouse Characters Pack Lite – Low-Poly Rigged Warehouse Cast


- Picker: polo, shorts, cap, hip pouch, with a scanner ... - Suitable for real-time, mobile and VR projects - Same body, proportions and base palette as the Office Characters Pack and the ...


by FromQCWithGameDev


Price History +

4 low-poly rigged warehouse workers on one Humanoid-ready, Mixamo-compatible rig — worker, picker, forklift operator and supervisor. Flat-color URP prefabs.

- Characters: 4, T-pose, metric scale (≈2 m tall)

- Triangles: 1,564–2,322 per character, props included

- Rig: 25 bones (Unity Humanoid bone names), Humanoid avatar per model

- Materials: flat-color URP Lit, shared palette (`Mat_<Swatch>`)

- No animations included — use any Humanoid clip. An empty `CharacterAnimator` controller is wired to every character in the sample scene, ready for your clips

A low-poly warehouse starter cast with a consistent flat-color style. All 4 characters share one 25-bone skeleton and import as Unity Humanoids, so a single set of Humanoid animations (Mixamo, Starter Assets, Asset Store clips) drives every one of them.

What's included (4 characters):

- Warehouse Worker: T-shirt, hi-vis vest with a reflective band, work trousers, safety boots, gloves

- Picker: polo, shorts, cap, hip pouch, with a scanner

- Forklift Operator: hard hat, long-sleeved hi-vis jacket, ear defenders round the neck

- Supervisor: shirt with rolled sleeves under a hi-vis vest, white hard hat, shoulder radio

- Sample scene: `URPScene`, the four characters in a row on a stage

This is the Lite edition of Warehouse Characters Pack, which has 17 characters.

Requires Unity 6000.3 or newer. Universal Render Pipeline only.

Features:

- Humanoid avatars preconfigured — one shared 25-bone skeleton, mapped explicitly to Unity's Humanoid rig, so Mixamo and other Humanoid animations play on it

- URP prefabs with a flat, shared color palette — no texture maps, small file size, easy to retint by swapping a material's color

- One skinned mesh per character; the Picker's scanner is a separate mesh parented to the hand bone, so it follows the animation and can be hidden or swapped

- Suitable for real-time, mobile and VR projects

- Same body, proportions and base palette as the Office Characters Pack and the Medieval Characters Pack, so all three casts can share a scene