Gothic Girl Lilith


Gothic Girl Lilith is out! Comes with many custom options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Compatible with other of my models.


by Ida Faber


Price History +

🔥 Gothic Girl Lilith is out! Comes with many custom options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Compatible with other of my models.



⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ

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꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷



✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features


Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Underwear included

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization




⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system


Gothic Girl Lilith

Faces 54665 ・ Tris 105957 ・ Verts 115731


Gothic Girl Lilith Lingerie

Faces 36553 ・ Tris 69800 ・ Verts 76396



⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones can be found 🔗 here >



⁺₊✧ ⋆ Tested with various animations

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game

Game Animation Sample Project




⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.



⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture


To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!


Full-Body is included

Underwear is included

AllPartsTogether is included

Idle animation is included

Any other animations are not (!) included



⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

Physics is not included

Wind Simulation for Hair!

Easily add Tattoos and Scars!

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, etc.



⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily



⁺₊✧ ⋆ 4K Textures

6 Texture sets: Body, Head, Eyes, Lashes, Clothes, Hair

Textures are packed for better optimization


Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

Ambient Occlusion, and may include a MatID, Opacity and Emissive maps




⁺₊✧ ⋆ FAQ

﹌﹌﹌﹌﹌

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. 


Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗 here >


Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.


Q: Do advanced materials work without the Shader Graph?

A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.


Q: I don't need the advanced materials. How do I disable this feature?

A: Simply select all materials and switch to the default shader for your RP. 


For built-in, select "Standard Double-sided"

For URP select "Universal Render Pipeline -> Lit"

For HDRP select "HDRP -> Lit"

You can also refer to the youtube video where I demonstrate the process



Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.


Q: Can I upload and use your model in WEB3?

A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.


Q: Can I sell the model as a VRchat avatar?

A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.


Q: Can I sell your characters as art?

A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models


Q: Can I sell my project files with your characters in them?

A: No, this is prohibited.


More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service


≽^·⩊·^≼

Thank you!