Gravestone Golem – Dark Fantasy Boss


Suitable for both gameplay and cinematic animation workflows Additional Bones Weapon_l Weapon_r Textures: 4K PBR Textures (TGA) 6 materials ... walk (x5) idle (x4)


by Njordmund


Price History +

Modular Fantasy Gravestone Golem with 21 animations, game-ready, optimized, and compatible with Built-in, URP, and HDRP.

Number of textures 18

Texture dimensions 4096x4096

Maximum polygon count 44764(tris)

Number of meshes/prefabs 11

Rigging: Yes

Animation count: 21

Animation type list: Attack (x5), Walk (x5), Idle (x4), Get Hit (x3), Death (x3), Turn 180 (x1)

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo, Metallic+Gloss, Normal, Emissive, AO)

High-quality dark fantasy character, fully game-ready and optimized for real-time use.


Perfect for horror, dark fantasy, souls-like, and medieval projects.

Includes multiple outfit color variations (3 variants), allowing easy visual customization.


Character Features

• Fully rigged character

• Uses Generic rig (non-Humanoid)

• Can be retargeted to Humanoid if needed

• Plug-and-play setup for quick integration into your project

• 21 animations included (ready for gameplay use)

• Game-ready optimized mesh

• High-quality 4K PBR textures (TGA)

• Supports Built-in, URP, and HDRP render pipelines


Animation Compatibility

• Uses Generic animation system in Unity

• Animations are included and ready for use

• Can be adapted to custom controllers and animation setups

• Suitable for both gameplay and cinematic animation workflows


Additional Bones

Weapon_l

Weapon_r


Textures:

• 4K PBR Textures (TGA)

• 6 materials

• 18 textures


Animations:

The model includes 21 animations:

• attack (x5)

• walk (x5)

• idle (x4)

• gethit (x3)

• death (x3)

• turn180


Polycount:

Body

• Verts: 27145

• Faces: 23858

• Tris: 44764

Weapon

• Verts: 1625

• Faces: 1521

• Tris: 2718