Gravestone Golem – Dark Fantasy Boss
Suitable for both gameplay and cinematic animation workflows Additional Bones Weapon_l Weapon_r Textures: 4K PBR Textures (TGA) 6 materials ... walk (x5) idle (x4)
by Njordmund
Price History +
Number of textures 18
Texture dimensions 4096x4096
Maximum polygon count 44764(tris)
Number of meshes/prefabs 11
Rigging: Yes
Animation count: 21
Animation type list: Attack (x5), Walk (x5), Idle (x4), Get Hit (x3), Death (x3), Turn 180 (x1)
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR (Albedo, Metallic+Gloss, Normal, Emissive, AO)
High-quality dark fantasy character, fully game-ready and optimized for real-time use.
Perfect for horror, dark fantasy, souls-like, and medieval projects.
Includes multiple outfit color variations (3 variants), allowing easy visual customization.
Character Features
• Fully rigged character
• Uses Generic rig (non-Humanoid)
• Can be retargeted to Humanoid if needed
• Plug-and-play setup for quick integration into your project
• 21 animations included (ready for gameplay use)
• Game-ready optimized mesh
• High-quality 4K PBR textures (TGA)
• Supports Built-in, URP, and HDRP render pipelines
Animation Compatibility
• Uses Generic animation system in Unity
• Animations are included and ready for use
• Can be adapted to custom controllers and animation setups
• Suitable for both gameplay and cinematic animation workflows
Additional Bones
Weapon_l
Weapon_r
Textures:
• 4K PBR Textures (TGA)
• 6 materials
• 18 textures
Animations:
The model includes 21 animations:
• attack (x5)
• walk (x5)
• idle (x4)
• gethit (x3)
• death (x3)
• turn180
Polycount:
Body
• Verts: 27145
• Faces: 23858
• Tris: 44764
Weapon
• Verts: 1625
• Faces: 1521
• Tris: 2718