Halloween Farm, Modular Game-Ready Horror Environment (LAST HARVEST)


Every piece snaps to a 1 m grid on 4 m modules. ... Demo scene. ... No photo textures and no real text, logos or brands. Support: souldesign232@gmail.com


by SoulDesignStudio


Price History +

A semi-realistic, stylized Halloween farm for URP: 140 modular pieces on a 1 m grid, a baked demo level with farmhouse, barn and corn maze, three colour palettes, LODs and colliders.

- Render pipeline: URP 14+ (Unity 2022.3 or newer), Linear color space

- 140 modular prefabs per palette, 3 palettes (HarvestNight, Dusk, Rot)

- 35 exterior pieces, 35 props, 17 walls, 13 furniture pieces, 12 vegetation pieces, 6 floors, 6 roof pieces, 5 doors, 4 light sources, 3 details, 2 ceilings, 2 stairs

- Demo scene with baked lighting, light probes, reflection probes and post-processing, plus an overview scene with every asset

- 1 m grid, 4 m modules; walls 4 x 3.5 m, 0.2 m thick; house roof 35 degrees, barn roof 45 degrees; corn maze in 5 pieces (straight, corner, T, dead end, gap)

- Polygon count: 526,739 triangles at LOD0 and 269,072 at LOD1 in the 140 kit assets; median 2,896 per asset (LOD0), range 176 – 15,426

- 2 LOD levels per part (LOD Group); convex mesh colliders, doorways stay open

- URP Lit materials; textures: Base Color per palette, Normal map + mask map (metallic, AO, smoothness), 1024 / 512 px

- UV mapped; no rigging, no animation

- Door leaves and gates are separate children, ready to animate

Semi-realistic, stylized, mid-poly and game-ready. 140 modular assets and a complete demo level: farmhouse with kitchen, parlour, bedroom, pantry and root cellar, barn with hay loft, pumpkin patch and corn maze, 3 colour palettes (HarvestNight, Dusk, Rot), 4 light sources. Open the demo scene and walk through it straight away, or take the kit apart to build your own. Every piece snaps to a 1 m grid on 4 m modules.


A lonely farm on the last night of October. Supper left on the table, lanterns in the windows, a scarecrow over the pumpkin patch, and a ring of jack-o-lanterns burning in the middle of the corn maze. Nobody came home to blow them out.


Built for horror, Halloween, mystery, survival and exploration games, and for level designers who need a believable autumn farm fast.


Build farmhouses, barns, root cellars, pumpkin patches, corn mazes of any shape, and farmyards with fences, paths and wells.


Demo scene. Farmhouse on a stone foundation: porch with rocking chair and carved pumpkins, kitchen with wood stove and pump sink, parlour, bedroom, pantry, stair hall and stone root cellar. Barn: sliding doors, stalls, workbench, tool rack and a ladder to the hay loft with its swinging loft door. Outside: pumpkin patch behind a split-rail fence with the scarecrow, a corn maze with the jack-o-lantern ring, dirt lane and paths, picket-fenced yard, well, wagon and signpost, with pine, oak and maple trees, bushes, grass and fallen leaves. Lighting is baked, with light probes, reflection probes and post-processing.


Three colour palettes (HarvestNight, Dusk, Rot) ship as separate prefab sets, so you can switch the mood of a whole level by swapping prefabs or materials.


Horror from absence, light and state changes, not gore: a supper nobody ate, lanterns left burning, a ring of pumpkins at the heart of the maze. No photo textures and no real text, logos or brands.


Support: souldesign232@gmail.com