Harvest Pack — Stylized Farm, Crops & Market


Stylized river water with shore foam Hand-painted sky 2 scenes: a large demo map and an asset showcase ... Plants color for the whole scene: hue, saturation, brightness and tint.


by 3DMarkus


Price History +

A hand-painted stylized farm for Unity 6 URP: 12 crops in 5 growth stages, cereal fields, garden beds, a market, trees, flowers and grass, plus spline tools that build fields, fences and rivers.

- Render pipeline: URP (Unity 6000.0+)

- Prefabs: 217 single prefabs + 27 composite sets

- Triangles (LOD0): 2 to 12,213 per prefab, median ~870 (scarecrow is the largest)

- LODs: up to 4 levels on 212 prefabs (all meshes except tiny cloth and flat pieces)

- Colliders: simple box/convex colliders on props

- Textures: 57 (29 at 4096, 16 at 2048, 5 at 1024, 3 at 512, 2 panoramic 4096x2048)

- Texture maps: Base Color, Normal, RMA (roughness, metallic, AO), opacity in alpha for foliage

- Shaders: 5 Shader Graph shaders + 7 Sub Graphs (plants, tree leaves, props, signs, water), 1 sky shader; all SRP Batcher compatible

- UV mapping: yes, shared texture atlases

- Rigging: no

- Animation: no (wind is done in the shader)

- Scenes: Demo Map (1 km terrain) and Asset Showcase

- Dependencies: com.unity.splines

📧 SUPPORT EMAIL: 3dmarkus.art@gmail.com

📄 Documentation


Harvest Pack is a stylized farm environment made for Unity 6 and URP.


WHAT'S INSIDE

  • 217 prefabs + 27 ready-made sets, all with LODs;
  • 12 vegetables in 5 growth stages: cabbage, carrot, chili, corn, eggplant, onion, pepper, potato, pumpkin, radish, tomato, watermelon
  • Wheat, barley and oat in growth stages, bundles and a haystack
  • Fruits and vegetables for market displays
  • Trees, bushes, 4 kinds of wild flowers and terrain grass
  • Garden plots, raised beds, fences, stepping stones and rocks
  • Market stalls, crates, barrels, baskets, carts, tables, ladders, sacks, bread, cheese, jam
  • 13 farm tools: axe, hoe, pitchfork, rake, scythe, shovel, watering can and more
  • A scarecrow and signs with 21 fruit and vegetable icons
  • 21 crates filled with fruits and vegetables, 3 dressed market stalls, 3 loaded carts
  • Stylized river water with shore foam
  • Hand-painted sky
  • 2 scenes: a large demo map and an asset showcase

TOOLS (GameObject > Harvest Pack)

  • Crop Field: draw the field shape with a spline. It fills with plants and builds a fence around itself. Hundreds of thousands of plants stay fast because they are drawn on GPU.
  • Garden Bed: a grid of beds with plants, with spacing and random gaps.
  • Spline Fence: a fence that follows a spline and snaps to the terrain.
  • Spline River: a water strip along a spline with flowing water.
  • Scatter: trees, flowers, or both inside a spline area, placed as normal Terrain trees.

SCENE SETTINGS (one component)

  • Wind strength, speed and gusts for all plants, with light running over the grass tips
  • Plants color for the whole scene: hue, saturation, brightness and tint. Make an autumn look in a few clicks
  • Adjust close-up grass around the camera
  • Draw and shadow distance for crop fields

SHADERS


All shaders except the sky are Shader Graph, built from small Sub Graphs you can open and change: wind, plant color, terrain tint, leaf gradient, light through leaves, sign icons and water.



REQUIREMENTS

  • Unity 6 (6000.0 or newer), Universal Render Pipeline
  • Splines package (com.unity.splines)
  • Depth Texture on in the URP Asset, for the water foam

SUPPORT


Questions, bugs or ideas: 3dmarkus.art@gmail.com


A README with a quick start is included.


Documentation