(HDRP)Procedural Crabs System
This package is intended to help you implement procedural walking animations to your game. Ever wondered how to make an ant or a centipede? You can now easily add moving limbs animated by script.
by ElectorchStrauss
Price History +
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Required
This package use the new Input System, the Animation Rigging package and is suitable for any kind of games.
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Summary
Humanoid Crab, Crab, Crabit, Crabzilla, Centipede, Human. Those are the kind of crab you'll find in my system.
Everything is customizable, from the speed, the rotation and the length/height of a step.
I made multiple boxing ring, one with hinge joint, one with configurable joint.
There is also some environments like a rotating sun, cloud dome, stars dome, an ocean and some moving grass to make everything less empty.
The terrain comes from my Procedural Terrain System, the texture blending you can find in this upgrade.
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Link to documentation