Horror Public Restroom & Bathroom Environment


Latch_Lock_Loop_LOD3 42 Triangles ... Latch_Lock_Stick_LOD3 20 Triangles All Cabin Details use single material HDRP Textures 1024x1024 Constructor Details: Floor: 2 Triangles


by Alexandr Voevodov


Price History +

Horror Public Restroom & Bathroom Environment Transform your game into a nightmare with this photorealistic, high-quality horror restroom asset pack!

All objects contains colider in prefabs when it necessary

Texel Density ~ from 9 to 10 px/cm



Cabin Parts:

CabinDoor_1: 44 Triangles

CabinPlank_1: 44 Triangles

CabinWall_1: 88 Triangles

CabinWall_2: 44 Triangles

CabinWall_3: 88 Triangles

Textures HDRP 2048x2048

Single Material


Cabin Details:

CabinHandle:

CabinHandle_LOD0: 140 Triangles

CabinHandle_LOD1: 108 Triangles

CabinHandle_LOD2: 92 Triangles

CabinHandle_LOD3: 46 Triangles


CornerLarge:

CornerLarge_LOD0: 140 Triangles

CornerLarge_LOD1: 84 Triangles

CornerLarge_LOD2: 52 Triangles

CornerLarge_LOD3: 28 Triangles


CornerSmall:

CornerSmall_LOD0: 140 Triangles

CornerSmall_LOD1: 84 Triangles

CornerSmall_LOD2: 52 Triangles

CornerSmall_LOD3: 20 Triangles


DoorHinge_1:

DoorHinge_1_LOD0: 138 Triangles

DoorHinge_1_LOD1: 78 Triangles

DoorHinge_1_LOD2: 46 Triangles

DoorHinge_1_LOD3: 14Triangles


DoorHinge_2:

DoorHinge_2_LOD0: 204 Triangles

DoorHinge_2_LOD1: 112 Triangles

DoorHinge_2_LOD2: 50 Triangles

DoorHinge_2_LOD3: 14 Triangles


Latch_Lock:

Latch_Lock_LOD0: 240 Triangles

Latch_Lock_LOD1: 192 Triangles

Latch_Lock_LOD0: 120 Triangles

Latch_Lock_LOD0: 96 Triangles


Latch_Lock_Loop:

Latch_Lock_Loop_LOD0 140 Triangles

Latch_Lock_Loop_LOD1 96 Triangles

Latch_Lock_Loop_LOD2 55 Triangles

Latch_Lock_Loop_LOD3 42 Triangles


Latch_Lock_Stick:

Latch_Lock_Stick_LOD0 246 Triangles

Latch_Lock_Stick_LOD1 96 Triangles

Latch_Lock_Stick_LOD2 54 Triangles

Latch_Lock_Stick_LOD3 20 Triangles


All Cabin Details use single material

HDRP Textures 1024x1024


Constructor Details:

Floor: 2 Triangles

Single Tile Material

HDRP Textures 1024x1024


Top2x2m_1: 42 Triangles

Single Tile Material 

HDRP Textures 1024x1024


Wall_1.5m_Corner: 304 Triangles

Single Trim Material 

HDRP Textures 2048x2048


Wall_3m_1: 76 Triangles

Single Trim Material 

HDRP Textures 2048x2048


Wall_3m_DoorEntrance: 80 Triangles

Single Trim Material 

HDRP Textures 2048x2048


Wall_3m_Window: 124 Triangles

Two Materials

HDRP Textures 2048x2048 and 512x512


Colomn_3m: 304 Triangles

Single Trim Material

HDRP Textures 2048x2048


Wall_Colomn_Small: 150 Triangles

Single Trim Material 

HDRP Textures 2048x2048


And bonus: Puddle Decal


Miscs:


Bucket_1 

LOD0: 1760 triangles

LOD1: 978 triangles

LOD2: 484 triangles

LOD3: 188 triangles

Col: 124 triangles

Bucket_1_Handle

LOD0: 828 triangles

LOD1: 412 triangles

LOD2: 228 triangles

LOD3: 48 triangles

Col: 412

Textures HDRP: 2048x2048

Single Material 


Door_1

LOD0: 1884 Triangles

LOD1: 886 Triangles

LOD2: 564 Triangles

LOD3: 184 Triangles

Single Material

HDRP Textures 2048x2048

Correct spin axis


Mirror with Shelf and Soap Box:

Mirror:

Only 2 LODs:

LOD0: 10 Triangles

LOD1: 2 Triangles

Two versions - whole and cracked


Shelf_1:

LOD0: 128 Triangles

LOD1: 80 Triangles

LOD2: 50 Triangles

LOD3: 30 Triangles


Mirror and Shelf use single material

HDRP Textures 1024x1024 


Soap Box:

LOD0: 832 Triangles

LOD1: 352 Triangles

LOD2: 132 Triangles

LOD3: 44 Triangles

Single Material

HDRP Textures 256x256


Mop_1

LOD0: 974 Triangles

LOD1: 374 Triangles

LOD2: 180 Triangles

LOD3: 27 Triangles

Single Material

HDRP Textures 1024x256


Pipes Constructor

Pipe_1_50cm

LOD0: 110

LOD1: 54

LOD2: 26

LOD3: 10


Pipe_2_1m

LOD0: 32

LOD1: 16

LOD2: 8

LOD3: 6


Pipe_3_Corner_30x30cm

LOD0: 348

LOD1: 172

LOD2: 68

LOD3: 40


PipeConnector_1

LOD0: 362

LOD1: 178

LOD2: 82

LOD3: 16


PipeConnectorValve

LOD0: 362

LOD1: 114

LOD2: 70

LOD3: 16


PipeHolder:

LOD0: 72

LOD1: 36

LOD2: 18

LOD3: 12


Valve_1

LOD0: 370

LOD1: 184

LOD2: 124

LOD3: 52


Pipes Constructor use Urimat_1 material

HDRP Textures 1024x1024


Plunger_1

LOD0: 1288

LOD1: 1052

LOD2: 458

LOD3: 84

Single Material 

HDRP Textures 512x512


Radiator_1

LOD0: 7136

LOD1: 4824

LOD2: 2952

LOD3: 496

Single Material

HDRP Textures 1024x1024


Lock_1

LOD0: 356

LOD1: 138

LOD2: 86

LOD3: 42

Single Material 

HDRP Textures 512x512

Correct Spin Axis in prefabs 


Shelfs open and close versions:

LOD0: 1010

LOD1: 648

LOD2: 348

LOD3: 78

Single Material

HDRP Textures 1024x1024


Sink_1

Will be destroed

Sink with elbow and faucet:

LOD0: 15738

LOD1: 8768

LOD2: 3189

LOD3: 234

Four materials:

HDRP Textures 1024x1024, 1024x512, 1024x1024, 1024x1024


Sink_2

Will be destroed

LOD0: 15092

LOD1: 9014

LOD2: 3414

LOD3: 352

Two materials unical and two from previos Sink_1

HDRP Textures 1024x1024, 512x512


Stool_1

LOD0: 392

LOD1: 248

LOD2: 200

LOD3: 124

Col: 12

Single Material

HDRP Textures 512x512


Toilet_1

Will be destroed

LOD0: 11495

LOD1: 5581

LOD2: 2537

LOD3: 501

Single Material

HDRP Textures 1024x1024


ToiletBrush_1

Two Separate objects 

LOD0: 2312

LOD1: 1148

LOD2: 848

LOD3: 72

Single Material

HDRP Textures 512x512


Urimat_1

Will be destroed

LOD0: 4436

LOD1: 2442

LOD2: 980

LOD3: 159

Single Material

HDRP Textures 1024x1024


Ventilation Constructor

Ventilation_Revision

LOD0: 500

LOD1: 416

LOD2: 154

LOD3: 8


Ventilation_Turn

LOD0: 144

LOD1: 64

LOD2: 40

LOD3: 12


Ventilaton_Direct

LOD0: 240

LOD1: 192

LOD2: 40

LOD3: 8


Ventilaton_Holder

LOD0: 110

LOD1: 76

LOD2: 28

LOD3: 16


Single Material

HDRP Textures 1024x1024


Wall Lamps:


WallLamp_1

LOD0: 932

LOD1: 594

LOD2: 298

LOD3: 32


WideLamp_1

LOD0: 392

LOD1: 248

LOD2: 132

LOD3: 24


Both lamps use single material

HDRP Textures 1024x1024

Perfect for psychological thrillers, survival horror, or post-apocalyptic projects, this modular environment is designed to deliver a tense, gritty atmosphere right out of the box.

From grimy urinals and stained tiles to eerie flickering lamps, every single asset is meticulously crafted to tell a story of neglect and decay.

Key Features 🚀

  • Destructible Mechanics: Interactive gameplay ready! Ceramic sinks and urinals feature built-in destructible meshes for realistic physical destruction.
  • Production-Ready Optimization: All models feature professionally generated LODs (Levels of Detail) and accurate Custom Colliders for perfect physics and performance.
  • Optimal Topology: High-fidelity visuals balanced with low, highly-optimized polygon counts—ideal for PC, consoles, and modern VR setups.
  • Atmospheric Realism: Grungy textures, detailed decals, and weathered props create an authentic, spine-chilling horror aesthetic.