Human Chimeras: Disturbing Horror Creatures


The pack contains 39 animations in total, covering idle, walking, running, jumping, ... Included features ... 28 textures at 4096 × 4096 resolution. ... Double-sided bat wing membranes.


by Rip Vertices Studio


Price History +

Four rigged horror creatures with human faces, 39 total animations and 4K PBR textures. Includes SSS and Lit prefabs for Built-in, URP and HDRP.
  • Characters: 4 fully rigged creatures — Humanoid, Horse, Deer and Bat.
  • Render pipelines: Built-in, Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
  • Material variants: Skin SSS shader and Standard/Lit variant for every creature.
  • Prefabs: 24 total — 8 per render pipeline.
  • Rig type: Unity Generic, with skinned jaws, lower teeth and tongues.
  • Animations: 39 baked clips at 60 FPS, with Animator Controllers included.
  • Textures: 28 PNG maps at 4096×4096 resolution — 7 maps per creature.
  • Texture maps: Base Color, tangent-space Normal, Roughness, Ambient Occlusion, packed Mask Map, Thickness and Subsurface Mask.
  • Skin shading: Adjustable subsurface scattering and thickness-based transmission, with pipeline-specific materials.
  • Bat wings: Double-sided membrane geometry.
  • Demo scenes: 12 scenes covering SSS and Lit presentation, point lighting and Bat animations.
  • Documentation: Shader guide PDF.
  • Tested versions: Unity 2022.3.62f3; URP and HDRP 14.0.12.

Triangle counts per creature:

  • Humanoid: 24,646 triangles
  • Horse: 20,930 triangles
  • Deer: 20,654 triangles
  • Bat: 19,820 triangles

Human Chimeras: Disturbing Horror Creatures is a collection of four animated monsters that combine unsettling human faces with distorted animal anatomy. Elongated limbs, antlers and membranous wings give each creature a distinct silhouette for survival horror, dark fantasy and body-horror games.

Build encounters around an antlered humanoid, a deer chimera, a winged bat and a monstrous horse. Each character includes its own rig, Animator Controller, named animation clips and ready-to-place prefabs.

The pack contains 39 animations in total, covering idle, walking, running, jumping, attacks, hit reactions and dying. Character-specific actions include biting, hand strikes and separate left, right and both-leg kicks. The bat also includes flight, an airborne attack and an airborne hit reaction.

Choose between SSS skin materials and Lit alternatives, with dedicated prefab and material sets for Built-in, URP and HDRP. Detailed 4K PBR textures, subsurface masks and thickness maps let you adjust the creatures’ skin appearance to suit your lighting.

Included features

  • 4 unique rigged creatures: Humanoid, Deer, Bat and Horse.
  • 39 animation clips: Humanoid 8, Deer 10, Bat 11 and Horse 10.
  • 24 prefab variants across three render pipelines, with SSS and Lit options.
  • 4 Animator Controllers and standalone animation clips.
  • 28 textures at 4096 × 4096 resolution.
  • Working jaw rigs, skinned lower teeth and tongues, and eyelid blend shapes.
  • Double-sided bat wing membranes.
  • 12 demo scenes with character showcases, animation previews and lighting tests.
  • A shader guide PDF.

Compatibility and technical notes

Tested in Unity 2022.3.62f3, with URP 14.0.12 and HDRP 14.0.12. Characters use custom Generic rigs, rather than Unity Humanoid Avatars.

HDRP uses native diffusion-profile subsurface scattering. Built-in and URP use custom local diffusion and thickness-based transmission. Lit variants omit the subsurface effect.

Locomotion animations are in place. Dying animations are baked and hold their final poses. This is a character art and animation pack; gameplay AI, combat systems, sound effects and LOD variants are not included.