Iceland Ridges & Deep Valleys Real-World Terrains 400 km²
Stepped basalt walls - every map gets its own bed table: dark lava flows with thin ... Drifts where the wind drops them - gullies, cirques and lee slopes fill deep; crests ... ✦ REQUIREMENTS
by Matei Ioan Alexandru
Price History +
- Maps - 35 x 16-bit PNG heightmaps at 8129 x 8129 px; every map 20 km square (400 km²) at 2.46 m spacing
- Height span - 676 m to 1,715 m per map, minimum at 0
- Unity terrains - four 4097-sample tiles per map, holes cut along the outer edge
- One height level - 20.6 mm on the lowest-relief map, 52.3 mm on the highest
- Demo content - 9 scenes (3 per pipeline) and 3 pipeline-independent prefabs
- Textures - eight 4K winter layers plus the shared ones: albedo/smoothness, normal, mask
- Rock - basalt with stacked lava-flow beds per map, dark talus, ochre tuff
- Rendering - anti-tiling terrain shaders, steep-face side projection, plane-mapped detail relief - Built-in, URP and HDRP
- Editor - Terrain Builder, Project Setup, Iceland Winter Ground (Paint Selected Terrains, Build and Paint); documentation as PDF
- Compatibility - Unity 2022.3 and above
▶ Fly the snowy ridges in 4K: https://youtu.be/AmMRZrKE-F0
35 mountain maps from Iceland in deep winter snow - ridges, cirques and stepped basalt walls, 400 km² per map
Knife-edge crests between snow-filled cirques, valley walls built of stacked lava flows, plateau escarpments cut by long glacial valleys. Made from real-world elevation data (DEM) at 2.46 m per pixel; up to 1,715 m of relief on a single map, each map 20 km on a side.
✦ WHAT YOU GET
- 35 heightmaps - 16-bit PNG at 8129 x 8129 px, from 676 m to 1,715 m of relief
- Exact Unity terrains - 2 x 2 tiles of 4097 samples per map with no resampling; one height level is 20.6 to 52.3 mm
- Sawtooth Ridges, Deep Valley Peaks, Basalt Gorge - the demo levels, each in Built-in, URP and HDRP
- Verify - compares every built terrain with the original pixels
✦ MOUNTAINS IN WINTER
- Stepped basalt walls - every map gets its own bed table: dark lava flows with thin reddish layers between them, snow on each ledge
- Drifts where the wind drops them - gullies, cirques and lee slopes fill deep; crests and spurs are scoured to crust and rock
- Talus at the foot of the cliffs - dark scree with snow between the stones
- Paint any of the 35 maps - the Iceland Winter Ground painter gives every map the look of the demo levels, with one-click restore
- Clean steep faces - side projection keeps the rock sharp on walls instead of stretched
✦ MEASURED AT NATIVE 4K
- RTX 3090, player builds - HDRP 60-115 FPS · URP 62-129 FPS · Built-in 102-251 FPS
✦ REQUIREMENTS
Unity 2022.3 and above, with Built-in, URP and HDRP content in one package. The Project Setup window enables terrain holes in your pipeline asset. The Built-in demo levels have no post-processing and look simpler than URP and HDRP.
✦ GOOD FOR
Mountaineering and survival games, ski and snowmobile games, hiking and flight simulators, winter film backdrops.
✦ THE ICELAND SERIES
- Ice Caps & Volcanoes - table mountains, calderas and ice caps - https://assetstore.unity.com/packages/slug/428258
- Lava Fields & Lakes - lava plains under thin snow - https://assetstore.unity.com/packages/slug/428262
- Highland Plateaus & Rivers - wind-swept plateaus and valleys - https://assetstore.unity.com/packages/slug/428264