Iceland Ridges & Deep Valleys Real-World Terrains 400 km²


Stepped basalt walls - every map gets its own bed table: dark lava flows with thin ... Drifts where the wind drops them - gullies, cirques and lee slopes fill deep; crests ... ✦ REQUIREMENTS


by Matei Ioan Alexandru


Price History +

Snow-loaded ridges, cirques and stepped basalt walls: 35 mountain maps of Iceland, 20 x 20 km each, exact terrains for Built-in, URP and HDRP.
  • Maps - 35 x 16-bit PNG heightmaps at 8129 x 8129 px; every map 20 km square (400 km²) at 2.46 m spacing
  • Height span - 676 m to 1,715 m per map, minimum at 0
  • Unity terrains - four 4097-sample tiles per map, holes cut along the outer edge
  • One height level - 20.6 mm on the lowest-relief map, 52.3 mm on the highest
  • Demo content - 9 scenes (3 per pipeline) and 3 pipeline-independent prefabs
  • Textures - eight 4K winter layers plus the shared ones: albedo/smoothness, normal, mask
  • Rock - basalt with stacked lava-flow beds per map, dark talus, ochre tuff
  • Rendering - anti-tiling terrain shaders, steep-face side projection, plane-mapped detail relief - Built-in, URP and HDRP
  • Editor - Terrain Builder, Project Setup, Iceland Winter Ground (Paint Selected Terrains, Build and Paint); documentation as PDF
  • Compatibility - Unity 2022.3 and above

▶ Fly the snowy ridges in 4K: https://youtu.be/AmMRZrKE-F0

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35 mountain maps from Iceland in deep winter snow - ridges, cirques and stepped basalt walls, 400 km² per map

Knife-edge crests between snow-filled cirques, valley walls built of stacked lava flows, plateau escarpments cut by long glacial valleys. Made from real-world elevation data (DEM) at 2.46 m per pixel; up to 1,715 m of relief on a single map, each map 20 km on a side.

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✦ WHAT YOU GET

  • 35 heightmaps - 16-bit PNG at 8129 x 8129 px, from 676 m to 1,715 m of relief
  • Exact Unity terrains - 2 x 2 tiles of 4097 samples per map with no resampling; one height level is 20.6 to 52.3 mm
  • Sawtooth Ridges, Deep Valley Peaks, Basalt Gorge - the demo levels, each in Built-in, URP and HDRP
  • Verify - compares every built terrain with the original pixels

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✦ MOUNTAINS IN WINTER

  • Stepped basalt walls - every map gets its own bed table: dark lava flows with thin reddish layers between them, snow on each ledge
  • Drifts where the wind drops them - gullies, cirques and lee slopes fill deep; crests and spurs are scoured to crust and rock
  • Talus at the foot of the cliffs - dark scree with snow between the stones
  • Paint any of the 35 maps - the Iceland Winter Ground painter gives every map the look of the demo levels, with one-click restore
  • Clean steep faces - side projection keeps the rock sharp on walls instead of stretched

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✦ MEASURED AT NATIVE 4K

  • RTX 3090, player builds - HDRP 60-115 FPS · URP 62-129 FPS · Built-in 102-251 FPS

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✦ REQUIREMENTS

Unity 2022.3 and above, with Built-in, URP and HDRP content in one package. The Project Setup window enables terrain holes in your pipeline asset. The Built-in demo levels have no post-processing and look simpler than URP and HDRP.

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✦ GOOD FOR

Mountaineering and survival games, ski and snowmobile games, hiking and flight simulators, winter film backdrops.

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✦ THE ICELAND SERIES

  • Ice Caps & Volcanoes - table mountains, calderas and ice caps - https://assetstore.unity.com/packages/slug/428258
  • Lava Fields & Lakes - lava plains under thin snow - https://assetstore.unity.com/packages/slug/428262
  • Highland Plateaus & Rivers - wind-swept plateaus and valleys - https://assetstore.unity.com/packages/slug/428264