Industrial 3-Axis CNC Router (Animated)


Animation type list Generic UV mapping: ... LOD information (count, number of levels) No LODs included ... Active Axis Control: Includes a modular C# controller script that translates ...


by Dmitry Ch


Price History +

An interactive 3-axis CNC router with responsive flexible hoses. Driven by an efficient C# controller script. Perfect for adding realistic machinery to industrial games and training simulations.

Number of textures
4 (Albedo/Base Map, Normal Map, Mask Map, UV2 Occlusion Map)

Texture dimensions

2048 x 2048

Polygon count of 3-Axis CNC Router
6,390 triangles

Minimum polygon count
6,390 triangles

Maximum polygon count
6,390 triangles

Number of meshes/prefabs
1 Mesh / 2 Prefabs (Standard & Advanced UV2)

Rigging:
Yes

Animation count
3

Animation type list
Generic

UV mapping:
Yes (Overlapping UV1 for textures, Non-overlapping UV2 for Ambient Occlusion)

LOD information (count, number of levels)
No LODs included

A highly optimized, game-ready 3-axis CNC milling machine designed for engineering simulators, factory environments, and workshop levels. The asset features a dual-UV configuration alongside a custom positioning system, making it completely production-ready out of the box.

Key Technical Features

  • Active Axis Control: Includes a modular C# controller script that translates normalized floats into dynamic bone transformations in both Edit Mode and runtime.
  • Responsive Flexible Hoses: Sourced directly from baked armature tracks to ensure natural deformation across full carriage travel paths.
  • Dual-UV Topology: Primary UV1 map utilizes overlapping layouts for tileable textures. Secondary UV2 layout features distinct non-overlapping islands optimized for ambient occlusion maps.
  • Optimized Topology: Total polycount rests at 6,400 triangles, delivering crisp hard-surface silhouettes ideal for mobile, PC, and VR applications.
  • Editor Integration: Fully responsive to standard Unity scene serialization, real-time inspector updates, and the localized Undo framework.

Material Configurations

  • Standard URP Prefab: Ships configured with standard URP Lit PBR materials leveraging cross-platform compatibility.
  • Advanced Shader Graph Prefab: Features a bonus custom Shader Graph that routes unique baked Ambient Occlusion directly to the UV2 coordinate channel