LAST BELL – Stylized Abandoned School (Modular Horror Environment)


UV mapping: yes. ... Render pipeline: URP (Unity 2022.3+). ... Every piece snaps to a 1 m grid on 4 m modules. ... Three colour palettes (Honey, Chalk, Frost) are included as prefab variants.


by SoulDesignStudio


Price History +

A complete, explorable abandoned high school in a clean stylized look: 302 modular pieces, a two-storey demo level, three palettes.

302 modular assets: 45 walls, 12 floors, 7 ceilings, 5 trims, 2 stairs, 11 door sets with moving leaves, 82 furniture pieces, 39 props, 12 light fixtures, 23 wall details, 10 debris sets, 8 restroom fixtures, 46 exterior pieces

Polygon count: 430,910 triangles at LOD0 and 178,554 at LOD1 in total; per asset median 768 (LOD0), minimum 12, maximum 22,736 (school bus)

LODs: 2 levels (LOD0 bevelled, LOD1 lighter) on every asset; 910 convex collision meshes, doorways and stairs stay walkable

Textures: PBR, Base Color per palette plus a mask map (metallic, AO, smoothness) per part; 1024 px for architecture and large pieces, 512 px for props. UV mapping: yes. Rigging: no. Animation: none (doors, lockers and drawers are separate pivoted meshes)

Modular: 1 m grid, 4 m modules, walls 3.5 m high and 0.2 m thick, storey 3.6 m; doorways 1.2 x 2.3 m and 2.0 x 2.5 m

Render pipeline: URP (Unity 2022.3+). Includes prefabs and the demo scene

LAST BELL is a big abandoned high school you can open and walk through straight away, and take apart to build your own schools. Every piece snaps to a 1 m grid on 4 m modules.

Made for horror, psychological-horror, exploration, co-op ghost-hunting, survival and escape-room games, and for level designers who need a finished-looking school fast.

The demo level is an 88 x 36 m school on two storeys plus a boiler basement, with 57 rooms: entrance lobby, offices, nurse, classrooms, science labs, computer room, cafeteria and kitchen, double-height gym and auditorium, library, art and music rooms, woodshop, restrooms and locker rooms, long locker corridors and three stairwells. Outside: front drive and parking with a school bus, courtyard, playground and fenced grounds.

Gameplay-ready: a lit safe room, a sealed barricaded classroom, hiding lockers, a one-way drop through the collapsed library floor, key, fuse and breaker-panel props for lock-and-key loops, and loops through corridors and stairwells. Three colour palettes (Honey, Chalk, Frost) are included as prefab variants.