Last Wizard FREE – Stylized Castle Room with Rigged Knight and Fireplace


modular brick walls: a plain wall, an arched wall and two half-width infills a door with its frame and handles, a stained-glass window ... BUILT FOR ENGINES ... WANT THE FULL CAST?


by RetroStyle Games


Price History +

The fire is lit, the banners hang and a knight with a spiked mace stands guard on the rug.

Render Pipeline Compatibility

Built-in, URP and HDRP with one material set (RSG_Lit, RSG_Particle_Additive and RSG_CandleFlame cross-pipeline Shader Graphs). Built-in needs Shader Graph 17.0.4; URP and HDRP use the matching 17.0.4 package.

Technical Details

  • Free edition: stone castle room (10 x 10 x 10 m) and corridor (3.4 x 15 x 10 m), modular walls, fireplace, props, rigged knight
  • Meshes: 21 FBX (17 geometry + 4 animation-only), 19 prefabs
  • Vertices: 40,406 / Triangles: 44,316 (2 - 10,842 per model)
  • Rigged: Yes, Knight (Generic rig, 8,449 vertices)
  • Animations: 4 in-place clips at 30 fps: Idle, Walk, Attack, Death
  • Materials: 26 (21 product + 5 Overview)
  • Textures: 58, mostly 2048 px (some 1024, 512, 256)
  • Maps: Base Color, Normal (OpenGL), MAS (Metallic / AO / Smoothness)
  • UV mapping: Yes / LODs: No (LOD0 only)
  • Colliders: on every geometry prefab; fire and candle VFX are non-blocking

Demo Scenes

6 scenes: Demo and Overview for each pipeline. Realtime lighting, no baked lightmaps.

Scripts

None. One Animator Controller (Idle default, Walk, Attack, Death).

Unity Version

6000.0.77f1 (Unity 6)

The fire is lit, the banners hang and a knight with a spiked mace stands guard on the rug.

Last Wizard Free is one stone castle room and the corridor beside it. It has modular brick walls, a door, a window, a stone fireplace with a burning fire, a table, a rug, banners, a torch and a candlestick. A treasure chest holds a gold chalice and a glowing red stone. In the middle stands a rigged knight, a stylized character with four animations. A free castle 3D model set with a fireplace 3D model, a knight 3D model and the walls around them, for fantasy rooms and dungeon crawls. It is one of our free Unity assets, with Unreal and FBX versions in the same line.

We built the room as a real set: a 10 x 10 m hall with a fireplace, and a corridor leading off it with a heavy door a little ajar. The walls come as separate modules, so you can stretch the hall or build your own keep from the same bricks.


🏰 WHAT IS INSIDE

  • modular brick walls: a plain wall, an arched wall and two half-width infills
  • a door with its frame and handles, a stained-glass window
  • a rock floor module and a ceiling with beams, a wooden plank and a wooden plinth
  • a stone fireplace with a fire effect, a table with a cloth, a wall torch, a candlestick with an animated flame
  • a rug and a blue banner with a wizard hat
  • a reliquary chest with a lid and keyhole, a gold chalice and a red philosopher's stone
  • the knight with his weapon: one custom 68-bone rig and four animations, Idle, Walk, Attack and Death

🎮 BUILT FOR ENGINES

  • Unity 6 (6000.0.77f1): Built-in, URP and HDRP, a demo scene and an overview scene for each, no scripts
  • Unreal Engine 5.8: a demo map and an overview map with fly controls
  • FBX: 24 meshes and animations with loose PBR maps

📐 MAPS AND GEOMETRY

  • 44,352 triangles in the FBX set and 44,316 in the Unity package; the knight is 10,842
  • PBR textures, mostly 2048 px, metallic workflow
  • one level of detail, colliders on every geometry prefab

🧙 WANT THE FULL CAST?

  • the complete Last Wizard pack adds the rest of the cast, the gnome, the wizard, the gargoyle and the hero, and more of the castle and props

🕯 FITS THESE PROJECTS

  • fantasy adventures and dungeon crawls
  • co-op and friendslop games
  • castle interiors, taverns and wizard-tower scenes
  • game jams and prototypes that need a finished-looking room fast

🎬 ART DIRECTION

  • the co-op chaos of Lethal Company, R.E.P.O. and Peak. Style references only, no affiliation.

One castle room, a knight and the fire, free.


RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord


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Built by RetroStyle Games.