Medieval Characters Pack Pro
- Townsfolk: Merchant (purse), Blacksmith (hammer), Baker (bread peel), Tavern Keeper ( ... Features: ... - Roughly 1,700–3,300 triangles per character including props — suitable for real- ...
by FromQCWithGameDev
Price History +
- Characters: 23, T-pose, metric scale (≈2 m tall)
- Rig: 25 bones (Mixamo naming), Humanoid avatar per model
- Materials: 83 flat-color URP Lit swatches (`Mat_<Swatch>`)
- No animations included — use any Humanoid clip
A complete low-poly medieval cast with a consistent flat-color style. All 23 characters share one 25-bone skeleton with Mixamo bone names and import as Unity Humanoids, so a single set of Humanoid animations (Mixamo, Starter Assets, Asset Store clips) drives the whole cast.
What's included (23 characters, each with its held props):
- Nobility & clergy: King (sword), Queen (scepter), Bishop (crozier), Monk (book)
- Warriors: Knight (longsword, kite shield), Town Guard (halberd), Crossbowman (crossbow), Barbarian (axe), Archer (longbow), Rogue (twin daggers)
- Townsfolk: Merchant (purse), Blacksmith (hammer), Baker (bread peel), Tavern Keeper (tankard), Bard (lute), Jester (marotte)
- Countryside: Farmer (pitchfork), Shepherd (crook), Milkmaid
- Arcane & uncanny: Wizard (staff), Witch (broom), Alchemist (flask), Plague Doctor (cane)
This is the full edition. A free Lite edition, Medieval Characters Pack Lite, has 5 of these characters.
Requires Unity 6000.3 or newer. Universal Render Pipeline only.
Features:
- Humanoid avatars preconfigured — one shared 25-bone skeleton, Mixamo bone names, mapped explicitly to Unity's Humanoid rig
- URP prefabs with a flat, shared color palette — no texture maps, small file size, easy to retint
- One skinned mesh per character plus separate held-prop meshes parented to the hand bones, so weapons follow the animation and can be hidden or swapped
- Roughly 1,700–3,300 triangles per character including props — suitable for real-time, mobile and VR projects