Modular Military & Cyborg Customization System (URP)


AAA modular military & cyborg character customization system. Features clean C# code, smooth 360 rotation with inertia, dynamic URP feedback shaders, and automated graphic preset initialization.


by Daniel Ménguez Gil


Price History +

Unleash the ultimate character assembly station for your next military, tactical, or sci-fi shooter game! This is a complete, AAA-grade modular customization suite designed to handle asymmetrical gear swaps, robotic exoskeleton integration, and complex weapon assemblies seamlessly out of the box.


Built completely around the Universal Render Pipeline (URP), this package provides clean, optimized, and scalable code that allows players to design their unique tactical soldiers or hybrid cybernetic combatants inside an immersive World Space layout.


💡 KEY FEATURES

- FULLY MODULAR GEAR ARRAYS: Independent slot selections for Head, Body, Accessories, and Lower Armor kits.

- ASYMMETRICAL EXTREMITIES CONTROLLERS: Complete modular split setups for upper limbs, allowing independent style swaps for ArmL/R, ForearmL/R, and HandL/R.

- CYBORG HARDWARE INTERRUPTERS: 5 separate mechanical exoskeleton triggers (Hip, Femur L/R, Calf L/R) utilizing smart material-swapping logic.

- INTELLIGENT ACCESORY EXCLUSION LOGIC: Fully integrated system prevents mesh clipping glitches by automatically hiding biological gear layers (like holsters or buckles) when overridden by cybernetic metal framing.

- DYNAMIC SPAM-PROOF FEEDBACK SHADERS: Localized, translucent URP Emission flash routines trigger visual alert warnings on screen when action restrictions occur.

- CINEMATIC 360 ROTATION WITH INERTIA: Ultra-smooth, physics-simulated mouse-drag character showcase rotation featuring advanced anti-rebound mathematics.

- AUTOMATED GRAPHIC INITIALIZER: Includes a smart background compiler script that auto-injects high-fidelity shadows and URP quality presets into the buyer's project settings upon loading the demo scene.

- MODULAR WEAPON MANAGER: Complete Idle-to-Alert animation network handling structural blend trees and a 3-piece attachment assembly setup for sidearms (Glock mods).

-PREFAB SAVE SYSTEM: Create and save fully customized soldier configurations directly as Unity Prefabs with a single click. A dedicated Save Prefab button inside the Customization Panel automatically generates reusable character prefabs, making it easy to build entire armies, operator rosters, or cyborg variants.

- COMPLEMENTARY UTILITY TOOLS: Built-in fully localized 'Randomizer' dice engine and an immediate 'Origin' factory layout reset function.


⚙️ TECHNICAL SPECIFICATIONS

- Render Pipeline: Universal Render Pipeline (URP) Native.

- Scripts Language: C# (Clean, thoroughly commented in English, zero performance overhead).

- Interactivity Type: World Space UI Core Module.

- Prefab Workflow: Integrated Editor Tool for one-click custom character prefab generation.

- Customization Categories: Head, Body, Legs, Accessories, Arms, Forearms, Hands, Weapons, and Robotic Components.

- Animation Integration: Animator-driven weapon stance switching using integer-based state management.

- Demo Scene Included: Fully configured and ready to use.