Modular Smartphone NPC Animations – Mocap Pack


Emotional reactions (anger and laughter) Idle smartphone usage Transitions between smartphone interactions KEY FEATURES ... Modular animation structure ... Modern city environments


by nikoff


Price History +

110 modular smartphone mocap animations for Unity Humanoid characters, featuring phone calls, typing, scrolling, selfies, voice messages, and In/Loop/Out transitions.

Features Rigged to Unity skeleton Yes (Humanoid)

Number of Animations: 110

Animation types (Root Motion/In-place): In place

Number of Characters: 0

Number of Materials and Material Instances: 0

Number of Textures: 0

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Modular Smartphone NPC Animations – Mocap Pack

Bring realistic smartphone interactions to your Unity project with 110 motion capture animations designed for modern NPCs, background characters, and playable characters.

This modular animation pack features five base character poses (standing, sitting, and leaning variations), each combined with reusable smartphone interactions such as phone calls, typing, scrolling, voice messages, selfies, and emotional reactions.

The animations are designed for flexible integration using Unity Animator State Machines, transitions, and animation blending.

Many actions include separate In / Loop / Out animations, allowing developers to create natural and dynamic smartphone behavior sequences.



View the Complete Animation List



110 Motion Capture Animations

Five base character poses:

  • Standing: 2 variations
  • Sitting: 2 variations
  • Leaning: 1 variation

SMARTPHONE ACTIONS

  • Taking out and putting away a smartphone
  • Phone calls
  • Typing and scrolling
  • Recording voice messages
  • Listening to voice messages
  • Recording video messages
  • Taking selfies
  • Emotional reactions (anger and laughter)
  • Idle smartphone usage
  • Transitions between smartphone interactions

KEY FEATURES

  • 110 realistic motion-captured animations
  • Modular animation structure
  • Five base character poses
  • In / Loop / Out animation sequences
  • Seamless looping animations for suitable actions
  • Unity Humanoid-compatible FBX animations
  • Designed for background NPCs and playable characters
  • Clean animation structure for easy integration

PERFECT FOR

  • Open-world games
  • Modern city environments
  • Background NPCs
  • Crowd simulation systems
  • RPG and simulation games
  • Social hubs and interactive environments
  • Architectural visualization
  • VR and social experiences
  • Cinematics and cutscenes
  • NPC behavior systems


SUPPORT & FEEDBACK

Join my Discord community to suggest new animations, request improvements, or share feedback.

Discord: https://discord.gg/rEZsPDM4jN

For custom motion capture animations, collaboration, or technical support:

Email: nikoffccc@gmail.com