Monk Master


3D model of character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready


by Valeria Miller


Price History +

3D model of the character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready


12 UV sets - Head, Body, Lower Clothes, Pants, Upper clothes, Staff, Hat, Eyes, Mask, Eyeshadow, Eyelashes, Teeth, Mask.


Textures 1024x1024 (Eyeshadow), 2048x2048 (Eyelashes), 4096x4096 (Head, Body, Lower Clothes, Pants, Upper clothes, Mask, Hat, Staff, Eyes, Teeth). HDRP Textures (Mask Map) are included.

All of those sets can be combined with each other. Textures can be compressed to 1024x1024 without loss much quality. Body and Head have separeted UVs and Mesh.


10 BlendShapes:

Angry - 2 variations

Smile - 2 variations

Serious - 4 variations

Eyes Closed - 2 variations

Open mouth - 1 variation


The model contains 13 animations:

Idle (5)

Stendup (1)

walk (2)

Run (2)

Stance (2)

Death (1)


faces 31221

verts 31878

tris 60868


Textures - 174, 30 mask maps

Materials - 36


Additional bones: Eyes, Cloth1-Cloth10, Staff