Monk Master
3D model of character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready
by Valeria Miller
Price History +
3D model of the character Monk Master. The model rigged and contains 13 animations. The model has 5 skins, 14 UV sets. Textures 1024x1024 - 4096x4096, Mask map. Character has 10 BlendShapes, game ready
12 UV sets - Head, Body, Lower Clothes, Pants, Upper clothes, Staff, Hat, Eyes, Mask, Eyeshadow, Eyelashes, Teeth, Mask.
Textures 1024x1024 (Eyeshadow), 2048x2048 (Eyelashes), 4096x4096 (Head, Body, Lower Clothes, Pants, Upper clothes, Mask, Hat, Staff, Eyes, Teeth). HDRP Textures (Mask Map) are included.
All of those sets can be combined with each other. Textures can be compressed to 1024x1024 without loss much quality. Body and Head have separeted UVs and Mesh.
10 BlendShapes:
Angry - 2 variations
Smile - 2 variations
Serious - 4 variations
Eyes Closed - 2 variations
Open mouth - 1 variation
The model contains 13 animations:
Idle (5)
Stendup (1)
walk (2)
Run (2)
Stance (2)
Death (1)
faces 31221
verts 31878
tris 60868
Textures - 174, 30 mask maps
Materials - 36
Additional bones: Eyes, Cloth1-Cloth10, Staff