Mushroom monster 5
Mushroom monster 5 Monster mushroom character variant for the game
by Dima1991
Price History +
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
recruitment of animation;
- 8x attack
- 1x death
- 2x idle
- 1x Jump
- 1x rage
- 1x reakt
- 1x run
- 1x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
monster
- 1x Agreeing
- 1x agreement
- 1x anger
- 3x attack
- 1x death
- 1x disturbance
- 2x hit
- 1x run
- 1x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
- 1x talk