New Zealand Volcanic Plateau Real-World Terrains 260 km²


✦ GROUND FOR EVERY MAP Eight 4K layers - tussock grassland, green pasture, native bush, scree, rock, river gravel ... ✦ FRAME RATES AT 4K ... URP 142-164 FPS ... ✦ SET UP IN A MINUTE


by Matei Ioan Alexandru


Price History +

57 maps of New Zealand's volcanoes and volcanic plateau, 260 km² each at 8 m - Ruapehu, Taranaki and lava domes as true-scale Unity terrains.
  • Heightmaps - 57 maps, 16-bit greyscale PNG, 2017 x 2017 px, 8 m per pixel (16.13 x 16.13 km, 260 km²)
  • Relief - 179 m to 2,253 m; the lowest point of every map sits at 0
  • Terrains - one Unity terrain of 2049 samples per map; terrain holes trim the unused edge
  • Precision - 5.5 mm (lowest relief) to 68.8 mm (highest relief) per height level
  • Demo - 3 prefabs that work in every pipeline, 9 scenes, lake water on the dome map
  • Ground - 8 early-summer layers + shared layers, 4096 x 4096 albedo/smoothness, normal and mask
  • Painter - bush and snow lines, sun side, ribs and gullies, drainage, lake beds and scoria from the terrain shape; any terrain, restore button
  • Shaders - world-aligned hex-tile terrain shaders with side projection, tussock tufts, bush crowns and fine relief - Built-in, URP, HDRP
  • Tools - Terrain Builder, Project Setup, New Zealand Ground painter, PDF manual
  • Unity - 2022.3 and above

▶ Full 4K video showcase: https://youtu.be/LFFEIppgISA


The volcanoes and volcanic plateau of New Zealand at their real size - 57 maps, 16 x 16 km each

Snow-capped stratovolcanoes above their ring plains, lava domes beside lakes, caldera rims and wide ignimbrite uplands cut by river gorges. Every map is a 260 km² square of real ground from elevation data (DEM) at 8 m per pixel, with 179 m to 2,253 m of relief, built in Unity sample for sample.

​

✦ ON THE PLATEAU

  • 57 volcanic heightmaps - 16-bit PNG, 2017 x 2017 px; size and height range in each file name and inside the PNG
  • True-scale terrains - each map becomes one Unity terrain of 2049 samples from the original pixels, 1 unit = 1 metre
  • Three demo levels - Ruapehu Summit Plateau, Taranaki Cone and Volcanic Dome and Lakes, each in Built-in, URP and HDRP (9 scenes)
  • Lake water - clear blue-green lakes at the foot of the dome, found in the elevation data - the terrain heights stay exact

​

✦ GROUND FOR EVERY MAP

  • Eight 4K layers - tussock grassland, green pasture, native bush, scree, rock, river gravel, snow and volcanic scoria
  • A painter that reads the land - pasture on the ring plains, bush in the gullies, scoria and ash on the upper cones, snow on the summits
  • Any terrain, one click - Tools > Lidar Terrains > New Zealand Ground paints the other 54 maps - or your own terrain - like the demo levels
  • No tiles, no seams - hex-tile sampling at three scales and four scales of variation keep wide tussock plains free of repeats

​

✦ FRAME RATES AT 4K

  • 3840 x 2160, no upscaling - HDRP 124-149 FPS · URP 142-164 FPS · Built-in 236-284 FPS in player builds on an RTX 3090

​

✦ SET UP IN A MINUTE

Unity 2022.3 and above. Tools > Lidar Terrains > Project Setup turns on terrain holes for your pipeline. Built-in has no post-processing, so its demo levels look plainer than URP and HDRP.

​

✦ MADE FOR

Open-world and survival games, flight and helicopter simulators, volcanic adventure maps and cinematic establishing shots.

​

✦ MORE OF NEW ZEALAND

  • Ranges & Hill Country - bush-clad ranges and green hills - https://assetstore.unity.com/packages/slug/428790
  • Southern Alps - snowy peaks and braided rivers - https://assetstore.unity.com/packages/slug/428792
  • Southern Lakes & Ranges - glacial lakes and tussock ranges - https://assetstore.unity.com/packages/slug/428794