Nora Squad – Forest Guardians


- Two demo scenes: Showcase (one character at a time) and Lineup (all characters) - Works with the Universal Render Pipeline and the Built-in Render Pipeline, no conversion ... 11.8k tris


by Nora Squad


Price History +

6 hand-painted stylized fantasy characters – dryads, druids, elves and forest spirits – animated, ready-to-use prefabs for URP and Built-in.

- Triangles per character: 6,732 – 13,702 (average 10,594)

- Joints per character: 42–123 · Generic rig, in-place animations (no root motion)

- Skinned meshes per character: 5–7 · Materials per character: 1–3

- Textures: hand-painted albedo, 2048² (1024² ASTC override on Android/iOS)

- Shader: Nora Squad / Stylized Character (Unlit/Lit, rim, emission) – SRP Batcher compatible

- Demo particle effects use Unity's built-in Particle System

- Documentation: Nora Squad/Documentation (PDF) and https://norasquad.github.io

6 stylized fantasy characters, hand painted and animated – dryads, druids, elves and forest spirits.

Drop a prefab into your scene and it is ready to play: idle, walk/run and attack animations with impact

events, a simple character component and two demo scenes.


Part of the Nora Squad collection – get all 34 characters (105 animations, 5 themed packs) in Nora Squad – Complete Collection.


Features

- 6 characters · 18 animations (3 per character: Idle, Walk/Run, Attack)

- Hand-painted textures (2048², 1024² mobile override) that work Unlit (exactly as painted) or Lit (reacts to scene lights)

- Ready-to-use prefabs with the NoraCharacter component: PlayIdle / PlayMove / PlayAttack / PlaySkill, SetLighting, animation speed

- onHit / onSkill events fired on the impact frame of every attack – hook up damage, sounds or your own effects

- Optional demo effects (hits, projectiles, ground effects) that can be switched off or removed in one click

- Two demo scenes: Showcase (one character at a time) and Lineup (all characters)

- Works with the Universal Render Pipeline and the Built-in Render Pipeline, no conversion needed

- Unique, clearly named animation takes (NS_<Character>_<Animation>), clean NS_ prefixed assets, documentation (PDF)


Characters

- Dryad – Idle, Walk, Attack · 9.7k tris

- Gaia – Idle, Walk, Attack · 13.7k tris

- Nature Templar – Idle, Walk, Attack · 11.8k tris

- Healer – Idle, Walk, Attack · 10.7k tris

- Elf Archer – Idle, Walk, Attack · 10.9k tris

- Damage Totem – Idle, Walk, Attack · 6.7k tris


Note: the particle effects are simple demo effects to show where the animation events fire; this is a character pack.


Support: contact.norasquad@gmail.com · https://norasquad.github.io/support.html