Nora Squad – Starter
- 2 characters 6 animations (3 per character: Idle, Walk/Run, Attack) - Hand-painted textures (2048², 1024² mobile override) that work Unlit (exactly as ... Characters ... 8.3k tris
by Nora Squad
Price History +
- Triangles per character: 8,334 – 10,786 (average 9,560)
- Joints per character: 59–61 · Generic rig, in-place animations (no root motion)
- Skinned meshes per character: 6–7 · Materials per character: 2
- Textures: hand-painted albedo, 2048² (1024² ASTC override on Android/iOS)
- Shader: Nora Squad / Stylized Character (Unlit/Lit, rim, emission) – SRP Batcher compatible
- Demo particle effects use Unity's built-in Particle System
- Documentation: Nora Squad/Documentation (PDF) and https://norasquad.github.io
2 stylized fantasy characters, hand painted and animated – a melee soldier and a ranged archer.
Drop a prefab into your scene and it is ready to play: idle, walk/run and attack animations with impact
events, a simple character component and two demo scenes.
This free pack is a sample of the Nora Squad collection: try the character component, the demo scenes and both lighting modes before choosing a themed pack.
Part of the Nora Squad collection – get all 34 characters (105 animations, 5 themed packs) in Nora Squad – Complete Collection.
Features
- 2 characters · 6 animations (3 per character: Idle, Walk/Run, Attack)
- Hand-painted textures (2048², 1024² mobile override) that work Unlit (exactly as painted) or Lit (reacts to scene lights)
- Ready-to-use prefabs with the NoraCharacter component: PlayIdle / PlayMove / PlayAttack / PlaySkill, SetLighting, animation speed
- onHit / onSkill events fired on the impact frame of every attack – hook up damage, sounds or your own effects
- Optional demo effects (hits, projectiles, ground effects) that can be switched off or removed in one click
- Two demo scenes: Showcase (one character at a time) and Lineup (all characters)
- Works with the Universal Render Pipeline and the Built-in Render Pipeline, no conversion needed
- Unique, clearly named animation takes (NS_<Character>_<Animation>), clean NS_ prefixed assets, documentation (PDF)
Characters
- Old Soldier – Idle, Walk, Attack · 8.3k tris
- Archer – Idle, Walk, Attack · 10.8k tris
Note: the particle effects are simple demo effects to show where the animation events fire; this is a character pack.
Support: contact.norasquad@gmail.com · https://norasquad.github.io/support.html