NPC Quest Giver Mocap Animations – Interaction & Dialogue Pack


... What’s Included ... Instead of static or repetitive NPCs, this pack gives you a complete interaction ... I invite you to join my Discord channel: There, you can request that animations be ...


by nikoff


Price History +

100+ mocap animations for standing NPCs, featuring natural idles, dialogue gestures, greetings, quest interactions, and In/Out transitions for Unity Humanoid characters.

Features Rigged to Unity skeleton Yes (Humanoid)

Number of Animations: 105

Animation types (Root Motion/In-place): In place

Number of Characters: 0

Number of Materials and Material Instances: 0

Number of Textures: 0

Supported Development Platforms:

Windows: Yes

Mac: Yes


NPC Quest Giver Animations – Interaction & Dialogue Pack

Bring your NPCs to life with a complete set of high-quality animations designed for quest givers, dialogue systems, and in-game interactions.

This pack includes a wide range of natural and expressive animations that make your characters feel believable and responsive during conversations, quest interactions, and idle moments.

Perfect for RPGs, open-world games, and any project that requires immersive NPC behavior.



📃 Animation List



🎯 What’s Included

  • 100+ animations (including transitions: In/Out)
  • Idle variations for natural standing behavior
  • Dialogue animations (talking, listening, reacting)
  • Interaction animations (greeting, explaining, pointing, giving quests)
  • Expressive gestures to enhance conversations
  • Smooth transitions for seamless blending

🧠 Use Cases

  • Quest giver NPCs
  • Dialogue systems
  • RPG characters
  • Interactive storytelling
  • Open-world NPC behavior

💡 Why This Pack?

Instead of static or repetitive NPCs, this pack gives you a complete interaction toolkit — helping you create characters that feel alive, responsive, and engaging for players.


🟦 I invite you to join my Discord channel: There, you can request that animations be added to a pack or ask for a new pack to be created.