Old TV


• Standard PBR materials with 2048×2048 size maps are used
– Albedo
– Roughness
& ...


by Max Bornysov


Price History +

• Standard PBR materials with 2048x2048 size maps are used
- Albedo
- Roughness
- NormalMap
- Ambient Occlusion

• Tris: 242
• Vertex: 328

• Annotation
- Note the "Color Space" setting in your project. If the texture seems too dark or too light, and does not match the screenshots, I recommend you to understand this topic