PBR Bed 12 – URP Ready 3D Asset Demo


Suitable for game development and architectural visualization Easy to use and integrate into existing scenes Realistic materials and surface details ... Compatibility: ... URP


by PBR Shail


Price History +

High-quality PBR bed asset, optimized for Unity URP and ready for games, ArchViz, VR, and real-time projects.
  • Number of Unique Assets: 1
  • Number of Meshes/Prefabs: 1
  • Polygon Count: 10,916 polygons
  • Minimum Polygon Count: 10,916 polygons
  • Maximum Polygon Count: 10,916 polygons
  • Texture Count: 12
  • Texture Dimensions: 1024 × 1024
  • UV Mapping: Yes
  • Rigging: No
  • Animations: None
  • Animation Type: None
  • LODs: No
  • Materials: PBR materials
  • Texture Maps: PBR texture maps (Albedo, Ao, MetallicSmoothness, Normal)

PBR Bed 12 is a high-quality, game-ready 3D bed asset designed for Unity URP projects. It is suitable for games, architectural visualization, interior design, VR/AR experiences, and real-time environments.

Built with a PBR material workflow, the asset provides realistic surface detail and consistent results under different lighting conditions.

Features:

  • High-quality 3D bed model
  • PBR materials and textures
  • Unity URP compatible
  • Game-ready and optimized for real-time use
  • Suitable for game development and architectural visualization
  • Easy to use and integrate into existing scenes
  • Realistic materials and surface details
  • Suitable for bedrooms, hotels, residential interiors, and VR environments
  • Ready for customization, lighting, and scene placement
  • Camera follow script for demo scene

Upgrade with 4k texture 2 Variant (Paid):


Compatibility:

  • Unity URP
  • Suitable for modern Unity versions
  • Works with real-time lighting and post-processing

Use Cases:

  • 🎮 Game environments
  • 🏠 Architectural visualization
  • 🛏️ Interior design
  • 🥽 VR / AR experiences
  • 🏨 Hotel and residential scenes
  • 🎨 Real-time 3D presentations

Note: This asset is intended for real-time rendering and can be directly placed into your Unity scene for games or architectural visualization projects.