PolyToon – Fast Food Diner & Character Kit


Key Features: ... Genre SuitabilityIdeal for Tycoon games, Cooking Simulators, Time Management, Hyper- ... Lightweight textures and optimized geometry make it fully performant for Mobile, PC, ...


by IDROOX


Price History +

PolyToon - Fast Food Diner & Character is a Complete low-poly toon diner environment and customizable humanoid characters built to accelerate stylized casual game development.

- Number of Meshes: 163

- Number of Prefabs: 69

- Polygon Count:

- Minimum polygon count: 2 Tris

- Maximum polygon count: 8,132 Tris

- Average polygon count: ~600 - 700 triangles per model

- Rigging: Yes

- Animation Count: 0 (Compatible with standard Humanoid animations)

- Animation Type: Humanoid Avatar System

- UV Mapping: Yes (Texture Atlas mapping for optimized draw calls)

- Number of Textures: 117

- Texture Dimensions: 1024x1024 (Palette Atlas & Toon Maps)

- Types of Materials: Custom Low-Poly Palette Materials / URP Custom Shader

- LOD Information: No (Optimized low-poly geometry does not require LODs)


Key Features:

- Fully modular Fast Food Diner interior and exterior environment assets.

- Complete kitchen equipment, seating, and interactive food props.

- Rigged customizable characters with swappable outfits, hair, and accessories.

- Grid-aligned geometry for fast level design and scene composition.

- Optimized performance suitable for Mobile, PC, and WebGL.

- Includes `AttachOutfit` C# component (Namespace: IDROOX.PolyToon) for runtime clothing re-binding.

PolyToon: Fast Food Diner & Character Kit is a complete low-poly asset pack designed to jumpstart stylized casual games, management simulators, and prototyping projects. It combines a fully modular diner environment, kitchen appliances, and interactive props with custom-built humanoid characters and clothing systems.

Key Content & Customization

  • Modular Environments: Complete interior and exterior diner modules (walls, counters, flooring, street props) aligned to grid standards for rapid scene construction.
  • Customizable Characters: Fully rigged humanoid avatars compatible with Unity's Humanoid Animation System, featuring swappable outfits, hair, and accessories.
  • Kitchen & Prop Assets: Detailed appliances (grills, fryers, coffee machines, soda dispensers) and dining props ready for gameplay mechanics.
  • Outfit Binding Script: Includes the AttachOutfit C# component (IDROOX.PolyToon) to dynamically re-bind modular clothing meshes to character skeletons at runtime or in-editor.

Genre SuitabilityIdeal for Tycoon games, Cooking Simulators, Time Management, Hyper-Casual, and RPG games requiring a clean, vibrant low-poly visual style. Lightweight textures and optimized geometry make it fully performant for Mobile, PC, and WebGL platforms.