PolyToon – Fast Food Diner & Character Kit
Key Features: ... Genre SuitabilityIdeal for Tycoon games, Cooking Simulators, Time Management, Hyper- ... Lightweight textures and optimized geometry make it fully performant for Mobile, PC, ...
by IDROOX
Price History +
- Number of Meshes: 163
- Number of Prefabs: 69
- Polygon Count:
- Minimum polygon count: 2 Tris
- Maximum polygon count: 8,132 Tris
- Average polygon count: ~600 - 700 triangles per model
- Rigging: Yes
- Animation Count: 0 (Compatible with standard Humanoid animations)
- Animation Type: Humanoid Avatar System
- UV Mapping: Yes (Texture Atlas mapping for optimized draw calls)
- Number of Textures: 117
- Texture Dimensions: 1024x1024 (Palette Atlas & Toon Maps)
- Types of Materials: Custom Low-Poly Palette Materials / URP Custom Shader
- LOD Information: No (Optimized low-poly geometry does not require LODs)
Key Features:
- Fully modular Fast Food Diner interior and exterior environment assets.
- Complete kitchen equipment, seating, and interactive food props.
- Rigged customizable characters with swappable outfits, hair, and accessories.
- Grid-aligned geometry for fast level design and scene composition.
- Optimized performance suitable for Mobile, PC, and WebGL.
- Includes `AttachOutfit` C# component (Namespace: IDROOX.PolyToon) for runtime clothing re-binding.
PolyToon: Fast Food Diner & Character Kit is a complete low-poly asset pack designed to jumpstart stylized casual games, management simulators, and prototyping projects. It combines a fully modular diner environment, kitchen appliances, and interactive props with custom-built humanoid characters and clothing systems.
Key Content & Customization
- Modular Environments: Complete interior and exterior diner modules (walls, counters, flooring, street props) aligned to grid standards for rapid scene construction.
- Customizable Characters: Fully rigged humanoid avatars compatible with Unity's Humanoid Animation System, featuring swappable outfits, hair, and accessories.
- Kitchen & Prop Assets: Detailed appliances (grills, fryers, coffee machines, soda dispensers) and dining props ready for gameplay mechanics.
- Outfit Binding Script: Includes the AttachOutfit C# component (IDROOX.PolyToon) to dynamically re-bind modular clothing meshes to character skeletons at runtime or in-editor.
Genre SuitabilityIdeal for Tycoon games, Cooking Simulators, Time Management, Hyper-Casual, and RPG games requiring a clean, vibrant low-poly visual style. Lightweight textures and optimized geometry make it fully performant for Mobile, PC, and WebGL platforms.