Procedural Cannon Balls & Shot Racks Generator
Procedural Unity Editor tool for creating cannon balls, boulders, stones, and shot racks. Export optimized game-ready meshes as FBX or Unity assets.
by Danilec
Price History +
Procedural Cannon Balls, Boulders & Shot Racks Generator is a Unity Editor tool for creating customizable cannon balls, stones, boulders, and shot racks directly inside the Unity Editor.
Generate game-ready assets in minutes for historical, pirate, medieval, fortress, fantasy, or naval environments. Create perfectly smooth cannon balls, irregular procedural boulders, or fully customizable shot racks using line, triangle, circle, or free-form layouts.
Perfect for creating:
- Cannon balls
- Stone ammunition
- Boulders
- Shot racks
- Ammunition storage
- Fortress artillery props
- Pirate ship accessories
- Historical decorations
- Medieval siege props
- Environmental details
Features:
- Ball/Boulder Generator
- Adjustable horizontal and vertical radius
- Procedural surface noise with editable scale, octaves, persistence, and seed
- Adjustable mesh resolution
- Shot Rack Generator
- Line, Triangle, Circle, and Free layouts
- Interactive 2D rack shape editor
- Editable cannon-ball spacing, rows, and stacked levels
- Adjustable rack margins
- Optional ball cavities
- Adjustable cavity resolution
- Editable bevels and rounded corners
- Cannon-ball Preview Mode for GPU-instancing workflows
- Multiple material support
- Independent UV scaling for racks, cavities, and cannon balls
- Clean topology
- Clean UV mapping optimized for seamless materials
- Save and load editable .detailsgen project files
- FBX export (requires Unity FBX Exporter package)
- Unity Mesh Asset export
- Built-in Render Pipeline support
- Universal Render Pipeline (URP) support
- High Definition Render Pipeline (HDRP) support
- Includes sample projects
- Source code included